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ir-sim-v2.10.1

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@hanruihua hanruihua released this 01 Jul 10:26
· 17 commits to main since this release
  • Features:

    • Add orca group behavior for diff robots (ORCA's holonomic velocity mapped to (linear, angular) via omni_to_diff), extending reciprocal collision avoidance to differential-drive fleets; see the 19orca_world/orca_diff_world example. (#333)
    • Add a fog-of-map overlay (FogMap, enabled via world: {fog_map: true, fog_map_resolution: ...}) revealed by each robot's lidar or fov sector, for modeling exploration under partial observability; see the 24fog_world example. (#337)
  • Performance:

    • Speed up the lidar step ~2x when a dynamic obstacle overlaps a static map. (#332)
  • Fix:

    • Fix dash in-place yaw oscillation and stalling when the goal is behind the robot. (#331)
    • Fix diff RVO freezing when the goal is directly behind the robot. (#331)
    • Fix the headless keyboard event-queue overflow when spawning many environments. (#331)
    • Keep saved animation frames at a fixed size and pad video to even dimensions so the saved mp4/gif matches the on-screen figure. (#330)
    • Suppress the default velocity arrow on static obstacles (regression from v2.9.2's kinematics-handler refactor). (#313)
  • Refactor:

    • Send warnings and errors to the logger instead of print. (#326)
  • Docs:

    • Overhaul the documentation site for clarity and navigation, with full English/Chinese parity. (#325)
    • Add the arXiv paper citation and badge to the README. (#320)
    • Add the IRSIM-3DGS-Bridge community project link. (#317) (@Wayneyujie)

New Contributors

Full Changelog: v2.10.0...v2.10.1