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Update winit, egui and vulkano (#53)
* Updated winit and egui. * Pulled from upstream * Fix clippy * Batched/Linear uploads (#56) * Batch upload images, skip 2 copies per image * Batch upload meshes, map only twice. * lints * Integrate packed fonts * Lints again, oops * Updated the vulkano from the upstream version * clippy + add +nightly in run_checks.sh so that script works for everyone * update ahash and image * formatting * updated egui to 0.26 * Make checks succeed * Made checks succeed * fixed example lints * vulkano update * fix vulkano in the examples * Remove unnecessary feature of winit * Update image to 0.25 to make deps.rs green again * vulkano update + examples fix * update egui - 0.26 -> 0.27 * update egui to 0.28.1 * make new nightly clippy compile * Update dependencies vulkano -> upstream, winit -> 0.30, egui -> 0.29 * add Cargo.lock This is in order to avoid random breakage when Vulkano gets an update. Gets removed as soon as Vulkano releases a new version. * Update Vulkano rename RecordingCommandBuffers and CommandBuffers back to AutoCommandBufferBuilder and their previous names * Update Vulkano Use PrimaryCommandBufferAbstract again * Update Vulkano -> 0.35, egui -> 0.31 --------- Co-authored-by: Okko Hakola <[email protected]> Co-authored-by: Aspen <[email protected]>
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