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update docs
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greggman committed Dec 2, 2014
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4 changes: 4 additions & 0 deletions docs/unitydocs.md
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Expand Up @@ -24,6 +24,10 @@ when cloning a game choose either

* [Unitysimple](http://github.com/greggman/hft-unitysimple) A Unity3D example that just positions a sphere for each player written in C#.

* [Unity2dplatformer](http://github.com/greggman/hft-unity2dplatformer) A Unity3D example that shows a 2d platformer written in C#

* [Unity-multi-game--example](http://github.com/greggman/hft-unity-multi-game-example) A Unity3D example that shows a 2d platformer written in C# that can span multiple computers (Advanced!)

### Unity from Scratch

* TBD
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3 changes: 3 additions & 0 deletions todo.md
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Expand Up @@ -2,6 +2,7 @@ To Do
=====

* unity plugin
* make it set run-in-background
* make package.json editor
* make "new project" button?
* make "start HFT?" button (or should running it be enough)
Expand All @@ -11,6 +12,8 @@ To Do
* RegisterCmdHandler<type>(name, fn)
* RegisterCmdHandler(fn);
* Use RegisterCmdHandler(fn) for gamestart
* SendCmd(name, MessageCmdData)
* SendCmd(name, Dict)
* can we make an hft bower that runs bower pre-installed?
* can we make an hft git (no)... but pre-installed bower no need for node?
* should we get rid of bower?
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