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Fix file path too long error #4119

Merged
merged 1 commit into from
Dec 28, 2024
Merged

Fix file path too long error #4119

merged 1 commit into from
Dec 28, 2024

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greggman
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Running "run:write-out-wpt-cts-html-chunked2sec" (run) task
Error: Generated test variant would produce too-long -actual.txt filename. Possible solutions:
  - Reduce the length of the parts of the test query
  - Reduce the parameterization of the test - Make the test function faster and regenerate the listing_meta entry - Reduce the specificity of test expectations (if you're using them) |<------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------>| webgpu:compat,api,validation,pipeline_creation:depth_textures:sampleWGSL="textureGather(t,%20s,%20vec2f(0),%200,%20vec2i(0,%200))";textureType="texture_depth_2d_array";stage="fragment";* webgpu:compat,api,validation,pipeline_creation:depth_textures:sampleWGSL="textureGather(t,%20s,%20vec2f(0),%200,%20vec2i(0,%200))";textureType="texture_depth_2d_array";stage="compute";*

I'm curious how this passed submission. 🤷‍♂️

            Running "run:write-out-wpt-cts-html-chunked2sec" (run) task
            Error: Generated test variant would produce too-long -actual.txt filename. Possible solutions:
              - Reduce the length of the parts of the test query
              - Reduce the parameterization of the test
              - Make the test function faster and regenerate the listing_meta entry
              - Reduce the specificity of test expectations (if you're using them)
            |<------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------>|
            webgpu:compat,api,validation,pipeline_creation:depth_textures:sampleWGSL="textureGather(t,%20s,%20vec2f(0),%200,%20vec2i(0,%200))";textureType="texture_depth_2d_array";stage="fragment";*
            webgpu:compat,api,validation,pipeline_creation:depth_textures:sampleWGSL="textureGather(t,%20s,%20vec2f(0),%200,%20vec2i(0,%200))";textureType="texture_depth_2d_array";stage="compute";*
@greggman greggman requested a review from shrekshao December 27, 2024 00:32
@greggman greggman changed the title Fix file path to long error Fix file path too long error Dec 27, 2024
@greggman greggman merged commit 473fede into gpuweb:main Dec 28, 2024
1 check passed
@greggman greggman deleted the fix-too-long branch December 28, 2024 05:34
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2 participants