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Add readonly and readwrite storage textures as bindable resources #3219

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Jiawei-Shao
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@Jiawei-Shao Jiawei-Shao commented Dec 8, 2023

This patch adds readonlyStorageTex, writeonlyStorageTex and readwriteStorageTex as ValidBindableResource and updates all the related tests to support them.

Issue: #3078


Requirements for PR author:

  • [*] All missing test coverage is tracked with "TODO" or .unimplemented().
  • [*] New helpers are /** documented */ and new helper files are found in helper_index.txt.
  • [*] Test behaves as expected in a WebGPU implementation. (If not passing, explain above.)

Requirements for reviewer sign-off:

  • Tests are properly located in the test tree.
  • Test descriptions allow a reader to "read only the test plans and evaluate coverage completeness", and accurately reflect the test code.
  • Tests provide complete coverage (including validation control cases). Missing coverage MUST be covered by TODOs.
  • Helpers and types promote readability and maintainability.

When landing this PR, be sure to make any necessary issue status updates.

…ources

This patch adds `readonlyStorageTex`, `writeonlyStorageTex` and
`readwriteStorageTex` as `ValidBinableResource` and updates all the
related tests to support them.
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@jiangzhaoming jiangzhaoming left a comment

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Looks good to me, thanks

@Jiawei-Shao Jiawei-Shao merged commit 7a6ef73 into gpuweb:main Dec 11, 2023
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2 participants