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Add validation tests on blend factors with Src1 and @blend_src (#3881)
* Add validation tests on blend factors with Src1 and @blend_src This patch adds the validation tests on the use of blend factors with `Src1` and `@blend_src` in the fragment shader. When the blend factor uses `Src1`, `@blend_src` must be used in the fragment shader whether the corresponding colorWriteMask is 0 or not, as is required by Metal. * Small fix
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