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Remove unused .renderTarget{ComponentAlignment,PixelByteCost}
.renderTargetComponentAlignment = .colorRender.alignment .renderTargetPixelByteCost = .colorRender.byteCost The one exception to this is rg11b10ufloat, which is not renderable in core, but has an extension for renderability. kTextureFormatInfo currently only expresses core capabilities. The alignment and byteCost for this format will need to be added back when the refactor is done to make a table for "static" properties of texture formats (which never vary based on capabilities) - shape of that refactor is TBD.
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