Skip to content

build(deps): bump cesium from 1.94.2 to 1.98.1#178

Closed
dependabot[bot] wants to merge 1 commit into
mainfrom
dependabot/npm_and_yarn/cesium-1.98.1
Closed

build(deps): bump cesium from 1.94.2 to 1.98.1#178
dependabot[bot] wants to merge 1 commit into
mainfrom
dependabot/npm_and_yarn/cesium-1.98.1

Conversation

@dependabot

@dependabot dependabot Bot commented on behalf of github Oct 3, 2022

Copy link
Copy Markdown
Contributor

Bumps cesium from 1.94.2 to 1.98.1.

Release notes

Sourced from cesium's releases.

CesiumJS 1.98

1.98 - 2022-10-03

Highlights include:

  • Added support for the WEB3D_quantized_attributes extension found in some glTF 1.0 models. #10758
  • Fixed a regression where i3dm with scale and without rotation would render incorrectly. #10808
  • Fixed a regression where instanced feature IDs were not processed correctly #10771
  • Fixed a regression where Cesium3DTileFeature.setProperty() was not creating properties for unknown property IDs. #10775
  • Fixed a regression where glTF models with unused nodes would crash #10813
  • Fixed a regression where tilesets would not load in multiple Viewers. #10828
  • Fixed a bug where instanced models without normals would not render. #10765
  • Fixed a bug where camera would not follow the Viewer.trackedEntity if it had a model with a HeightReference other than NONE. #10805

See the changelog for the complete list of changes.

CesiumJS 1.97

1.97 - 2022-09-01

Highlights include:

  • CesiumJS has switched to a new architecture for loading glTF models and tilesets to enable:
  • Model can now classify other assets with a given classificationType. #10623
  • Model now supports back face culling for point clouds. #10703
  • Model entities now support CustomShader. #10747
  • Export asset files such as CSS in package.json, allowing bundlers to import without additional configuration. #9212
  • The sideEffects field in package.json is now specified, allowing more conservative bundlers like Webpack to enable tree shaking by default. #10714

See the changelog for the complete list of changes.

CesiumJS 1.96

Highlights include:

  • Built Cesium.js is no longer AMD format. This may or may not be a breaking change depending on how you use Cesium in your app. See our blog post for the full details. CesiumGS/cesium#10399
  • Model.boundingSphere now returns the bounding sphere in ECEF coordinates instead of the local coordinate system. CesiumGS/cesium#10589
  • Models and tilesets that use the CESIUM_primitive_outline extension can now toggle outlines at runtime with the showOutline property. CesiumGS/cesium#10506
  • Added support for point cloud styling for tilesets loaded with ModelExperimental. CesiumGS/cesium#10569
  • Fixed a crash in the 3D Tiles Formats sandcastle when loading draco-compressed point clouds with ModelExperimental. CesiumGS/cesium#10521
  • Fixed crash when loading glTF models with the EXT_mesh_features and EXT_structural_metadata extensions without channels property. CesiumGS/cesium#10511
  • Fixed a crash in the 3D Tiles Feature Styling sandcastle that occurred when using ModelExperimental. CesiumGS/cesium#10514
  • Fixed a bug where dynamic geometry was not marked as ready. CesiumGS/cesium#10517

See the changelog for the complete list of changes.

CesiumJS 1.95

... (truncated)

Changelog

Sourced from cesium's changelog.

1.98.1 - 2022-10-03

  • This is an npm only release to fix the improperly published 1.98.

1.98 - 2022-10-03

Breaking Changes 📣

  • As of the previous release (1.97), new Model() is an internal constructor and must not be used directly. Use Model.fromGltf() instead. #10778
Additions 🎉
  • Added support for the WEB3D_quantized_attributes extension found in some glTF 1.0 models. #10758
Fixes 🔧
  • Fixed a bug where instanced models without normals would not render. #10765
  • Fixed a regression where i3dm with scale and without rotation would render incorrectly. #10808
  • Fixed a regression where instanced feature IDs were not processed correctly #10771
  • Fixed a regression where Cesium3DTileFeature.setProperty() was not creating properties for unknown property IDs. #10775
  • Fixed a regression where pnts tiles with 3DTILES_draco_point_compression and <= 8 quantization bits were being rendered incorrectly. #10794
  • Fixed a regression where glTF models with unused nodes would crash #10813
  • Fixed a regression where tilesets would not load in multiple Viewers. #10828
  • Fixed a bug where camera would not follow the Viewer.trackedEntity if it had a model with a HeightReference other than NONE. #10805
  • Fixed a bug where calling removeAll on a ClippingPlaneCollection attached to a Model would cause a crash. #10827
  • Fixed a bug where replacing a Model's ClippingPlaneCollection with one of the same length would cause a crash. #10831
  • Fixed a bug where KMLs with a NetworkLink with viewRefreshMode=='onRegion' would cause Cesium to make numerous resource requests and possibly trigger an out of memory error. #10790
  • Fixed a bug where calling Vector3DTileContent.getFeature before a render update could result in no feature being returned. #10819

1.97 - 2022-09-01

Major Announcements 📢

  • CesiumJS has switched to a new architecture for loading glTF models and tilesets to enable:
  • Usage notes for the new glTF architecture:
    • Those using ModelExperimental.fromGltf() should now use Model.fromGltf().
    • The enableModelExperimental flag was removed, as tilesets and entities always use the new architecture.
    • The new implementation of Model uses the same public API as before, so no other changes are necessary.

Breaking Changes 📣

  • glTF 1.0 assets are no longer fully supported. glTF 1.0 techniques are converted to PBR materials where possible, but more complex techniques will no longer function correctly. If custom GLSL shaders are needed, use CustomShader instead. #10648
  • The glTF 2.0 extension KHR_techniques_webgl and KHR_materials_common are also no longer fully supported. Materials are converted to PBR materials where possible.
  • Support for rendering instanced models on the CPU has been removed.

... (truncated)

Commits
  • c03046a Updates CHANGES.md
  • d9eeb18 Updates package version to 1.98.1
  • ed69227 Updates ThirdParty.json for 1.98 release
  • 99149a9 Updates for 1.98 release
  • 5ac4e0e Merge pull request #10835 from CesiumGS/deploy-ci-fix
  • feaa1b8 Sets deploy.sh as executable from macOS
  • b4cf26c Moves deploy scripts to separate repository
  • 3a0b6e7 Adds check for TRAVIS_REPO_SLUG in .travis.yml to ensure deploy scripts only ...
  • 161d0d4 Merge pull request #10834 from CesiumGS/remove-get-property-names
  • fb08ebd Revert "Updates CHANGES.md"
  • Additional commits viewable in compare view

Dependabot compatibility score

Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting @dependabot rebase.


Dependabot commands and options

You can trigger Dependabot actions by commenting on this PR:

  • @dependabot rebase will rebase this PR
  • @dependabot recreate will recreate this PR, overwriting any edits that have been made to it
  • @dependabot merge will merge this PR after your CI passes on it
  • @dependabot squash and merge will squash and merge this PR after your CI passes on it
  • @dependabot cancel merge will cancel a previously requested merge and block automerging
  • @dependabot reopen will reopen this PR if it is closed
  • @dependabot close will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually
  • @dependabot ignore this major version will close this PR and stop Dependabot creating any more for this major version (unless you reopen the PR or upgrade to it yourself)
  • @dependabot ignore this minor version will close this PR and stop Dependabot creating any more for this minor version (unless you reopen the PR or upgrade to it yourself)
  • @dependabot ignore this dependency will close this PR and stop Dependabot creating any more for this dependency (unless you reopen the PR or upgrade to it yourself)

Bumps [cesium](https://github.com/CesiumGS/cesium) from 1.94.2 to 1.98.1.
- [Release notes](https://github.com/CesiumGS/cesium/releases)
- [Changelog](https://github.com/CesiumGS/cesium/blob/main/CHANGES.md)
- [Commits](CesiumGS/cesium@1.94.2...1.98.1)

---
updated-dependencies:
- dependency-name: cesium
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot Bot added dependencies Pull requests that update a dependency file javascript Pull requests that update Javascript code labels Oct 3, 2022
@dependabot @github

dependabot Bot commented on behalf of github Nov 1, 2022

Copy link
Copy Markdown
Contributor Author

Superseded by #196.

@dependabot dependabot Bot closed this Nov 1, 2022
@dependabot dependabot Bot deleted the dependabot/npm_and_yarn/cesium-1.98.1 branch November 1, 2022 23:28
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

dependencies Pull requests that update a dependency file javascript Pull requests that update Javascript code

Projects

None yet

Development

Successfully merging this pull request may close these issues.

0 participants