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@Alex2782 Alex2782 commented Jun 5, 2025

Fixes: #37124 (for 4.x)

This PR is partially based on #37136


TODO: #37136 (comment)

... it should maybe be synced with how this is handled in the TileMap editor in 4.0 to be consistent (which is also able to display invalid cells in the viewport).


Tried Clear All Cells, it works so far (also with Undo / Redo)

image

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GridMap Mesh Library "Clear" doesn't actually clear the grid-map

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