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Add Cargo metadata to godot-cell
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godot-cell/Cargo.toml

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name = "godot-cell"
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version = "0.1.0"
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edition = "2021"
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rust-version = "1.70"
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license = "MPL-2.0"
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keywords = ["gamedev", "godot", "engine", "ffi"]
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categories = ["game-engines", "graphics"]
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[features]
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proptest = ["dep:proptest"]

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