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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -62,7 +62,7 @@ int print(char*** array) {
6262 * @return char** The 2D array of characters.
6363 */
6464char ** to2DArray (std::vector<std::string> string) {
65- char ** array = Builder::createCharArray (string.size (), string[0 ].size ());
65+ char ** array = Char2DBuilder_create (string.size (), string[0 ].size ());
6666 for (int i = 0 ; i < string.size (); i++) {
6767 for (int j = 0 ; j < string[i].size (); j++) {
6868 array[i][j] = string[i][j];
@@ -78,7 +78,7 @@ char** to2DArray(std::vector<std::string> string) {
7878 * @return char*** The 3D array of characters.
7979 */
8080char *** to3DArray (std::vector<std::vector<std::string>> string) {
81- char *** array = Builder::createStringArray (string.size (), string[0 ].size ());
81+ char *** array = String2DBuilder_create (string.size (), string[0 ].size ());
8282 for (int i = 0 ; i < string.size (); i++) {
8383 for (int j = 0 ; j < string[i].size (); j++) {
8484 array[i][j] = const_cast <char *>(string[i][j].c_str ());
@@ -425,4 +425,4 @@ int multiGradientsBackgroundFull(
425425 );
426426}
427427}; // namespace Builder
428- } // namespace CmdFX
428+ } // namespace CmdFX
Original file line number Diff line number Diff line change @@ -29,15 +29,15 @@ int setTickSpeed(int tickspeed) {
2929
3030// Multithreading
3131
32- unsigned long launchThread (void (*func)(void *), void* arg) {
32+ ThreadID launchThread (void (*func)(void *), void* arg) {
3333 return CmdFX_launchThread (func, arg);
3434}
3535
36- int joinThread (unsigned long thread) {
36+ int joinThread (ThreadID thread) {
3737 return CmdFX_joinThread (thread);
3838}
3939
40- int detachThread (unsigned long thread) {
40+ int detachThread (ThreadID thread) {
4141 return CmdFX_detachThread (thread);
4242}
4343
@@ -73,4 +73,4 @@ int destroyThreadSafe() {
7373 return CmdFX_destroyThreadSafe ();
7474}
7575
76- } // namespace CmdFX
76+ } // namespace CmdFX
Original file line number Diff line number Diff line change @@ -53,10 +53,6 @@ void cleanup() {
5353 Engine_cleanup ();
5454}
5555
56- bool isMotionDebugEnabled () {
57- return Engine_isMotionDebugEnabled () != 0 ;
58- }
59-
6056bool isSpriteStatic (Sprite& sprite) {
6157 return Sprite_isStatic (sprite.getSprite ()) != 0 ;
6258}
@@ -106,4 +102,4 @@ void setCharacterMass(char c, double mass) {
106102}
107103}; // namespace Engine
108104
109- } // namespace CmdFX
105+ } // namespace CmdFX
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