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Mips select option, cubemap saving, ATI support
- Added ATI1 and ATI2 codecs support - Added option to change mips count - Added option to saving cubemap textures - Fix width and height input - Rebuild GUI
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# dds_header_generator | ||
Tools for generating headers to DDS textures files from any games | ||
|
||
USAGE: | ||
Run EXE file (download from release) | ||
Press open file and select a file | ||
Select a parametrs to cut texture from your file (offset, height, width and codec) | ||
Press SAVE button | ||
Near to EXE file create file temp.dds | ||
Open temp.dds with any texture veiwer (for example XnView) | ||
If result not good, save file another time with other parametrs | ||
# dds_header_generator | ||
Tools for generating headers to DDS textures files from any games | ||
|
||
USAGE: | ||
Run EXE file (download from release) | ||
Press open file and select a file | ||
Select a parametrs to cut texture from your file (offset, height, width and codec) | ||
Press SAVE button | ||
Near to EXE file create file temp.dds | ||
Open temp.dds with any texture veiwer (for example XnView) | ||
If result not good, save file another time with other parametrs |
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