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v0.0.6

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@gkjohnson gkjohnson released this 31 Mar 01:28
· 31 commits to main since this release

Fixed

  • MeshVisibilityCuller: fix case where the id buffer could be corrupted with separate renders.
  • MeshVisibilityCuller: fix incorrect tiling resulting in incorrect results.

Changed

  • ProjectionGeneration: Adjust the "onProgress" option callback to always take the "progress" number as the first argument.

Added

  • Add a "three-edge-projection/webgpu" export including a WebGPURenderer-compatible MeshVsibilityCuller, ProjectionGenerator.