- Open command line/terminal in project path
mkdir buildcd buildcmake ..
- Open
OpGLProj.slnfile and build the solution .exefile will be created inside Debug or Release folder
make- executable file will be created inside build folder
- add vulkan support
- add terrain
- add model loading
- android support (optional)
- Visual Studio
- CMake
Nothing is fully tested. Half of the classes are taken from my other project classes so there are lots of unnecessary code arround