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Bump gpu-allocator from 0.23.0 to 0.24.0 (#4626)
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Bumps [gpu-allocator](https://github.com/Traverse-Research/gpu-allocator) from 0.23.0 to 0.24.0.
- [Release notes](https://github.com/Traverse-Research/gpu-allocator/releases)
- [Changelog](https://github.com/Traverse-Research/gpu-allocator/blob/main/release.toml)
- [Commits](Traverse-Research/gpu-allocator@0.23.0...0.24.0)

---
updated-dependencies:
- dependency-name: gpu-allocator
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <[email protected]>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
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dependabot[bot] authored Nov 3, 2023
1 parent 7709010 commit c743136
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Showing 3 changed files with 4 additions and 4 deletions.
4 changes: 2 additions & 2 deletions Cargo.lock

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2 changes: 1 addition & 1 deletion Cargo.toml
Original file line number Diff line number Diff line change
Expand Up @@ -139,7 +139,7 @@ android_system_properties = "0.1.1"

# DX dependencies
bit-set = "0.5"
gpu-allocator = { version = "0.23", default_features = false, features = [
gpu-allocator = { version = "0.24", default_features = false, features = [
"d3d12",
"public-winapi",
] }
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2 changes: 1 addition & 1 deletion wgpu-hal/Cargo.toml
Original file line number Diff line number Diff line change
Expand Up @@ -123,7 +123,7 @@ libloading = { version = ">=0.7, <0.9", optional = true }
# backend: Dx12
bit-set = { version = "0.5", optional = true }
range-alloc = { version = "0.1", optional = true }
gpu-allocator = { version = "0.23", default_features = false, features = [
gpu-allocator = { version = "0.24", default_features = false, features = [
"d3d12",
"public-winapi",
], optional = true }
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