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fix swapped shaderlayer init/update addresses on win
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how dare you absolute .....
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cgytrus committed Jul 19, 2024
1 parent e3cd42a commit 5a6b36b
Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions bindings/2.206/GeometryDash.bro
Original file line number Diff line number Diff line change
Expand Up @@ -16455,9 +16455,9 @@ class ShaderLayer : cocos2d::CCLayer {
TodoReturn updateShockWaveCenter(cocos2d::CCPoint);
bool updateZLayer(int, int, bool); //inline on win

virtual void update(float) = win 0x455e50, m1 0x352250, imac 0x3cfaa0;
virtual bool init() = win 0x456d00, m1 0x350b50, imac 0x3ce300;
virtual void visit() = win 0x45CE00, m1 0x356eb0, imac 0x3d5910;
virtual bool init() = win 0x455e50, m1 0x350b50, imac 0x3ce300;
virtual void update(float) = win 0x456d00, m1 0x352250, imac 0x3cfaa0;
virtual void visit() = win 0x45ce00, m1 0x356eb0, imac 0x3d5910;

GJShaderState m_state;
bool m_unk3c0;
Expand Down Expand Up @@ -18078,4 +18078,4 @@ class WorldSelectLayer : cocos2d::CCLayer, BoomScrollLayerDelegate {
virtual void scrollLayerWillScrollToPage(BoomScrollLayer*, int) = m1 0x34a1f0, imac 0x3c7180;
virtual void scrollLayerScrolledToPage(BoomScrollLayer*, int) = m1 0x34a0a8, imac 0x3c7090;
virtual void scrollLayerMoved(cocos2d::CCPoint) = m1 0x34a468, imac 0x3c73a0;
}
}

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