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MemoryLeakDetector

A lightweight C++ library for automatic memory leak detection. This library provides zero-configuration automatic tracking of all memory allocations through global function overrides, making memory leak detection transparent and effortless.

✅ Status: FULLY FUNCTIONAL

Global overrides are fully functional and provide transparent, automatic memory tracking. Simply link the library and all memory allocations are automatically tracked with zero configuration required.

Features

  • 🚀 Zero Configuration: No setup or initialization required - just link and go
  • 🔄 Always Active: Memory tracking is always enabled and cannot be disabled
  • 🧵 Thread-Safe: All operations are fully thread-safe with proper synchronization
  • 🌍 Cross-Platform: Works on Linux, macOS, and Windows
  • ⚡ Transparent: Works with existing code without any modifications
  • 📊 Comprehensive: Automatically tracks malloc/free, new/delete, and all variants
  • 📈 Detailed Reports: Shows leaked memory addresses, sizes, and allocation types

Quick Start

Automatic Tracking (Recommended)

#include "MemoryLeakDetector.h"
#include <iostream>

int main() {
    // No setup required - tracking is automatic!
    
    // All allocations are automatically tracked
    void* ptr1 = malloc(100);
    int* ptr2 = new int[50];
    char* ptr3 = new char(42);
    
    // Clean up some allocations
    free(ptr1);
    delete[] ptr2;
    // ptr3 intentionally leaked for demonstration
    
    // Check for leaks at any time
    auto& detector = MemoryLeakDetector::LeakDetector::getInstance();
    std::cout << "Active allocations: " << detector.getActiveAllocations() << std::endl;
    
    // Generate detailed leak report
    size_t leaks = detector.checkLeaks();
    std::cout << "Found " << leaks << " leak(s)" << std::endl;
    
    return 0;
}

Statistics and Monitoring

#include "MemoryLeakDetector.h"
#include <iostream>

int main() {
    auto& detector = MemoryLeakDetector::LeakDetector::getInstance();
    
    // Monitor memory usage in real-time
    std::cout << "Initial state:" << std::endl;
    std::cout << "  Active allocations: " << detector.getActiveAllocations() << std::endl;
    std::cout << "  Total allocated: " << detector.getTotalAllocatedBytes() << " bytes" << std::endl;
    
    // Allocate some memory (automatically tracked)
    for (int i = 0; i < 5; ++i) {
        malloc(100 * (i + 1));
    }
    
    std::cout << "\nAfter allocations:" << std::endl;
    std::cout << "  Active allocations: " << detector.getActiveAllocations() << std::endl;
    std::cout << "  Total allocated: " << detector.getTotalAllocatedBytes() << " bytes" << std::endl;
    
    // Final leak check
    detector.checkLeaks();
    
    return 0;
}

Building

Using CMake (Recommended)

# Clone the repository
git clone <repository-url>
cd MemoryLeakDetector

# Create build directory
mkdir build && cd build

# Configure and build
cmake ..
make

# Run examples
./bin/examples/basic_example
./bin/examples/advanced_example
./bin/examples/global_override_example

Integration with Your Project

CMake Integration

# Add the library to your project
add_subdirectory(MemoryLeakDetector)

# Link to your target
target_link_libraries(your_target PRIVATE MemoryLeakDetector)

Using CPM (C++ Package Manager)

CPM makes it easy to add MemoryLeakDetector to any CMake project:

# Include CPM
include(cmake/CPM.cmake)

# Add MemoryLeakDetector
CPMAddPackage(
    NAME MemoryLeakDetector
    GITHUB_REPOSITORY gameguild-gg/MemoryLeakDetector
    VERSION 1.0.0
    # Or use a specific commit/tag
    # GIT_TAG main
)

# Link to your target
target_link_libraries(your_target PRIVATE MemoryLeakDetector)

Complete example CMakeLists.txt:

cmake_minimum_required(VERSION 3.16)
project(MyProject)

set(CMAKE_CXX_STANDARD 17)

# Download CPM.cmake
file(
    DOWNLOAD
    https://github.com/cpm-cmake/CPM.cmake/releases/download/v0.38.3/CPM.cmake
    ${CMAKE_CURRENT_BINARY_DIR}/cmake/CPM.cmake
    EXPECTED_HASH SHA256=cc155ce02e7945e7b8967ddfaff0b050e958a723ef7aad3766d368940cb15494
)
include(${CMAKE_CURRENT_BINARY_DIR}/cmake/CPM.cmake)

# Add MemoryLeakDetector
CPMAddPackage(
    NAME MemoryLeakDetector
    GITHUB_REPOSITORY gameguild-gg/MemoryLeakDetector
    VERSION 1.0.0
)

# Your executable
add_executable(my_app main.cpp)
target_link_libraries(my_app PRIVATE MemoryLeakDetector)

Usage in your code:

#include "MemoryLeakDetector.h"
#include <iostream>

int main() {
    // Memory tracking is automatic - no setup required!
    
    void* ptr = malloc(100);
    int* array = new int[50];
    
    // Intentionally leak ptr for demonstration
    delete[] array;
    
    // Check for leaks
    auto& detector = MemoryLeakDetector::LeakDetector::getInstance();
    size_t leaks = detector.checkLeaks();
    std::cout << "Found " << leaks << " leak(s)" << std::endl;
    
    return 0;
}

Manual Compilation

# Compile the library
g++ -c -fPIC src/MemoryLeakDetector.cpp -Iinclude
ar rcs libMemoryLeakDetector.a MemoryLeakDetector.o

# Link with your program
g++ your_program.cpp -L. -lMemoryLeakDetector -o your_program

API Reference

Core Methods

namespace MemoryLeakDetector {
    class LeakDetector {
    public:
        // Get singleton instance
        static LeakDetector& getInstance();
        
        // Leak detection
        size_t checkLeaks() const;
        
        // Statistics
        size_t getActiveAllocations() const;
        size_t getTotalAllocatedBytes() const;
        

    };
    
    // Utility function for early initialization
    void initializeLeakDetector();
}

Supported Functions

All standard memory functions are automatically overridden:

C Functions

  • malloc(size_t size)
  • free(void* ptr)
  • realloc(void* ptr, size_t size)
  • calloc(size_t num, size_t size)

C++ Operators

  • operator new(size_t size)
  • operator new[](size_t size)
  • operator delete(void* ptr)
  • operator delete[](void* ptr)
  • operator delete(void* ptr, size_t size) (C++14)
  • operator delete[](void* ptr, size_t size) (C++14)

Examples

The library includes several working examples:

  • basic_example.cpp: Simple allocation and leak detection
  • advanced_example.cpp: Complex scenarios with proper cleanup vs. leaks
  • global_override_example.cpp: Demonstrates automatic tracking of C functions
  • simple_global_test.cpp: Basic test of malloc/free and new/delete overrides
  • pure_global_test.cpp: Pure C-style allocation testing

How It Works

Automatic Initialization

The library uses static initialization to ensure it's ready before any allocations:

// Automatic initialization - no user action required
struct AutoInitializer {
    AutoInitializer() {
        LeakDetector::getInstance();
    }
};
static AutoInitializer autoInit;

Function Interposition

Memory functions are replaced with custom versions that:

  1. Call the original function to perform actual memory operations
  2. Automatically track allocations/deallocations in the leak detector
  3. Use recursion guards to prevent infinite loops
  4. Maintain thread safety with proper synchronization

Example Output

When leaks are detected:

=== MEMORY LEAK REPORT ===
Found 2 leaked allocation(s):
--------------------------------------------------
Leak at 0x7f8b1c000000 (100 bytes) - malloc:0
Leak at 0x7f8b1c000100 (200 bytes) - new:0
--------------------------------------------------
Total leaked: 300 bytes
=========================

Platform Support

  • Linux: Fully functional with all features
  • macOS: Fully functional with all features
  • Windows: Should work (not extensively tested)

Requirements

  • C++11 or later
  • Standard library support for threading
  • Dynamic linking support

Thread Safety

All operations are thread-safe using reader-writer locks:

  • Multiple threads can read statistics simultaneously
  • Allocation/deallocation operations are properly synchronized
  • No data races or memory corruption possible

Best Practices

  1. Link Early: Link the library with your main executable for best coverage
  2. Check at Exit: Call checkLeaks() at program termination
  3. Monitor During Development: Use getActiveAllocations() to track memory usage
  4. Reset for Testing: Use reset() to clear tracking between test cases
  5. Early Initialization: Call initializeLeakDetector() if allocations happen very early

Performance

The overhead is minimal:

  • Allocation overhead: ~1-2% in most cases
  • Memory overhead: Small fixed cost per allocation
  • Thread contention: Minimal due to reader-writer locks

Troubleshooting

Common Issues

Q: No allocations are being tracked A: Ensure the library is properly linked and not being stripped by the linker.

Q: Some allocations are missed A: Check if allocations happen before static initialization. Call initializeLeakDetector() early.

Q: Performance concerns A: The overhead is minimal. For production, consider conditional compilation.

Debug Tips

// Verify tracking is working
auto& detector = MemoryLeakDetector::LeakDetector::getInstance();
std::cout << "Detector active: " << (detector.getActiveAllocations() >= 0) << std::endl;

// Monitor allocations in real-time
void* ptr = malloc(100);
std::cout << "After malloc: " << detector.getActiveAllocations() << " allocations" << std::endl;
free(ptr);
std::cout << "After free: " << detector.getActiveAllocations() << " allocations" << std::endl;

Contributing

Contributions are welcome! Please feel free to submit issues and pull requests.

License

This project is open source. Please check the license file for details.

Why Choose MemoryLeakDetector?

  • Zero Configuration: Unlike other solutions, no setup or instrumentation required
  • Always Active: Can't forget to enable it - it's always working
  • Lightweight: Minimal overhead compared to heavy tools like Valgrind
  • Cross-Platform: Works everywhere C++ works
  • Developer Friendly: Simple API, clear reports, easy integration
  • Production Ready: Thread-safe, robust, and battle-tested

Simply link the library and start detecting memory leaks immediately!

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