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Unfortunately not on a mountain...
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Unfortunately not on a mountain...

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gal-zemach/README.md

Hi 👋, I'm Gal

Software Engineer & Technical Artist, depending on the day

  • ⚙️ I build developer tools and graphics systems that support creative pipelines—across Unity, Unreal, and beyond
  • 🧪 Lately, I’ve been exploring Unreal Engine’s build tools and CI pipelines
  • 📘 Read my latest write-up: BuildCookRun – Unreal’s Modular Build Flow
  • 🌱 I'm also exploring openFrameworks! I just really want to make pretty things 🤤

🔧 Current Projects

Pinned Loading

  1. BuildGraphVisualizer BuildGraphVisualizer Public

    An Avalonia UI app for visualizing UE's BuildGraph XML files

    C#

  2. FileDiff FileDiff Public

    File Diff app. Uses the Myers Algorithm.

    C#

  3. devnotes-docker-k8s-ci devnotes-docker-k8s-ci Public

    A simple, self-contained setup that demonstrates Dockerized deployment, local Kubernetes (kind) orchestration, and Jenkins CI/CD.

    Shell

  4. GameLocalizationManagerApp GameLocalizationManagerApp Public

    A localization manager app in Avalonia UI

    C#

  5. WFC-tile-map-generator WFC-tile-map-generator Public

    Implementation of Wave Function Collapse

    C++

  6. galzemach-site galzemach-site Public

    Forked from louisescher/spectre

    My personal portfolio and blog.

    Astro