- ⚙️ I build developer tools and graphics systems that support creative pipelines—across Unity, Unreal, and beyond
 - 🧪 Lately, I’ve been exploring Unreal Engine’s build tools and CI pipelines
 - 📘 Read my latest write-up: BuildCookRun – Unreal’s Modular Build Flow
 - 🌱 I'm also exploring openFrameworks! I just really want to make pretty things 🤤
 
- BuildGraphVisualizer : A C# parser and visualizer for UE's BuildGraph XMLs (WIP).