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Add GDLint as a workflow and re-format files to fit Godot's style guide#437

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BenjaTK merged 26 commits intogaea-godot:2.0from
BenjaTK:gdlint
Oct 15, 2025
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Add GDLint as a workflow and re-format files to fit Godot's style guide#437
BenjaTK merged 26 commits intogaea-godot:2.0from
BenjaTK:gdlint

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@BenjaTK BenjaTK commented Sep 24, 2025

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@BenjaTK BenjaTK marked this pull request as ready for review September 24, 2025 18:57
@BenjaTK BenjaTK marked this pull request as draft September 24, 2025 18:57
@BenjaTK BenjaTK marked this pull request as ready for review September 24, 2025 19:00
@BenjaTK BenjaTK marked this pull request as draft September 24, 2025 19:00
@BenjaTK BenjaTK changed the title Add GDLint as a workflow Add GDLint as a workflow and re-format files to fit Godot's style guide Sep 24, 2025
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BenjaTK commented Sep 24, 2025

We'll have to wait until it's updated to support abstract functions I think

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Zehir commented Oct 13, 2025

@BenjaTK BenjaTK marked this pull request as ready for review October 14, 2025 12:00
@BenjaTK BenjaTK marked this pull request as draft October 14, 2025 12:12
@BenjaTK BenjaTK marked this pull request as ready for review October 14, 2025 19:40
@BenjaTK BenjaTK requested review from Zehir and cullumi October 14, 2025 19:41
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Some of the comments are not really related for the context of this PR but I think they are quick performance or cleanup we could do here too

@BenjaTK BenjaTK added the organization Movement of code around, refactoring, removal of code. label Oct 14, 2025
@BenjaTK BenjaTK requested a review from Zehir October 14, 2025 21:31
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LGTM

@BenjaTK BenjaTK merged commit 46c762d into gaea-godot:2.0 Oct 15, 2025
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@BenjaTK BenjaTK deleted the gdlint branch October 16, 2025 14:04
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2 participants