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1 change: 0 additions & 1 deletion .github/.cspell/flame_dictionary.txt
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Expand Up @@ -14,7 +14,6 @@ Overmind # A character in the game StarCraft
padracing # A pad racing game by BlueFire https://github.com/flame-engine/flame/tree/main/examples/games/padracing
Prosser # A character from the book The Hitchhiker's Guide to the Galaxy
riverpod # A state management library for Flutter https://github.com/rrousselGit/riverpod
skel # Extension for skeleton files from Spine https://en.esotericsoftware.com/spine-in-depth
spineboy # Name of a famous character used as an example for Spine https://en.esotericsoftware.com/spine-examples-spineboy
spineboys # Plural of spineboy
Spritecow # A handy tool for locating sprites within a spritesheet http://www.spritecow.com/
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1 change: 0 additions & 1 deletion .github/.cspell/gamedev_dictionary.txt
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# general development-adjacent terms and expressions
AABB # axis aligned bounding box
abelian # Abelian Group, also known as commutative group
antialiasing # set of techniques to combat the problems of aliasing
ARGB # alpha red green blue
arities # plural of arity
backgrounded # moving the app to the background
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26 changes: 26 additions & 0 deletions CHANGELOG.md
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Expand Up @@ -3,6 +3,32 @@
All notable changes to this project will be documented in this file.
See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.

## 2025-10-29

### Changes

---

Packages with breaking changes:

- There are no breaking changes in this release.

Packages with other changes:

- [`behavior_tree` - `v0.1.4`](#behavior_tree---v014)
- [`flame_sprite_fusion` - `v0.2.2`](#flame_sprite_fusion---v022)

---

#### `behavior_tree` - `v0.1.4`

- **CHORE**: Bump dependencies.

#### `flame_sprite_fusion` - `v0.2.2`

- **FEAT**: Add `getLayerByName` to `SpriteFusionTilemapData` ([#3755](https://github.com/flame-engine/flame/issues/3755)). ([9a6ca27b](https://github.com/flame-engine/flame/commit/9a6ca27b42715c0b9ae52885ab8c94bed3819c11))


## 2025-10-22

### Changes
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3 changes: 3 additions & 0 deletions packages/flame_behavior_tree/behavior_tree/CHANGELOG.md
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## 0.1.4
- **CHORE**: Bump dependencies

## 0.1.3+2

- **DOCS**: Fix workflow status badge paths ([#3517](https://github.com/flame-engine/flame/issues/3517)). ([149f16fe](https://github.com/flame-engine/flame/commit/149f16fe29f1fb14b3612964b2226c9c5c7daf95))
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2 changes: 1 addition & 1 deletion packages/flame_behavior_tree/behavior_tree/pubspec.yaml
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name: behavior_tree
resolution: workspace
description: A behavior tree implementation written in Dart. This package is designed to be used for implementing AI in games.
version: 0.1.3+2
version: 0.1.4
repository: https://github.com/flame-engine/flame/tree/main/packages/flame_behavior_tree/behavior_tree
funding:
- https://opencollective.com/blue-fire
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4 changes: 4 additions & 0 deletions packages/flame_sprite_fusion/CHANGELOG.md
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@@ -1,3 +1,7 @@
## 0.2.2

- **FEAT**: Add `getLayerByName` to `SpriteFusionTilemapData` ([#3755](https://github.com/flame-engine/flame/issues/3755)). ([9a6ca27b](https://github.com/flame-engine/flame/commit/9a6ca27b42715c0b9ae52885ab8c94bed3819c11))

## 0.2.1

- **FEAT**: Add `hasAttribute` and `getAttribute` methods for `SpriteFusionTileData` ([#3751](https://github.com/flame-engine/flame/issues/3751)). ([17aeb93b](https://github.com/flame-engine/flame/commit/17aeb93b6f0e1bab11f6e237446811824e512b77))
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2 changes: 1 addition & 1 deletion packages/flame_sprite_fusion/example/pubspec.yaml
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Expand Up @@ -11,7 +11,7 @@ environment:

dependencies:
flame: ^1.33.0
flame_sprite_fusion: ^0.2.1
flame_sprite_fusion: ^0.2.2
flutter:
sdk: flutter

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2 changes: 1 addition & 1 deletion packages/flame_sprite_fusion/pubspec.yaml
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name: flame_sprite_fusion
resolution: workspace
description: "Sprite Fusion support for the Flame game engine. This package parses and renders tilemaps exported from Sprite Fusion tool."
version: 0.2.1
version: 0.2.2
homepage: https://github.com/flame-engine/flame/tree/main/packages/flame_sprite_fusion
funding:
- https://opencollective.com/blue-fire
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