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opengl

An experimental OpenGL project built for learning graphics programming and understanding how rendering pipelines work under the hood.

Focus

  • OpenGL fundamentals
  • Real-time rendering
  • Shaders & transformations
  • Graphics programming concepts
  • Low-level rendering experimentation

Purpose

This project exists as a playground for exploring computer graphics and modern rendering techniques from scratch.

learning graphics by building things manually.

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First experimental OpenGL project focused on learning real-time graphics programming, rendering pipelines, shaders, and low-level graphics concepts from scratch.

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