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# Instructions | ||
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Make a chain of dominoes. | ||
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Compute a way to order a given set of domino stones so that they form a correct domino chain. | ||
In the chain, the dots on one half of a stone must match the dots on the neighboring half of an adjacent stone. | ||
Additionally, the dots on the halves of the stones without neighbors (the first and last stone) must match each other. | ||
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For example given the stones `[2|1]`, `[2|3]` and `[1|3]` you should compute something | ||
like `[1|2] [2|3] [3|1]` or `[3|2] [2|1] [1|3]` or `[1|3] [3|2] [2|1]` etc, where the first and last numbers are the same. | ||
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For stones `[1|2]`, `[4|1]` and `[2|3]` the resulting chain is not valid: `[4|1] [1|2] [2|3]`'s first and last numbers are not the same. | ||
4 != 3 | ||
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Some test cases may use duplicate stones in a chain solution, assume that multiple Domino sets are being used. |
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# Introduction | ||
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In Toyland, the trains are always busy delivering treasures across the city, from shiny marbles to rare building blocks. | ||
The tracks they run on are made of colorful domino-shaped pieces, each marked with two numbers. | ||
For the trains to move, the dominoes must form a perfect chain where the numbers match. | ||
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Today, an urgent delivery of rare toys is on hold. | ||
You've been handed a set of track pieces to inspect. | ||
If they can form a continuous chain, the train will be on its way, bringing smiles across Toyland. | ||
If not, the set will be discarded, and another will be tried. | ||
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The toys are counting on you to solve this puzzle. | ||
Will the dominoes connect the tracks and send the train rolling, or will the set be left behind? |
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{ | ||
"authors": [ | ||
"erikschierboom" | ||
], | ||
"files": { | ||
"solution": [ | ||
"dominoes.ua" | ||
], | ||
"test": [ | ||
"tests.ua" | ||
], | ||
"example": [ | ||
".meta/example.ua" | ||
] | ||
}, | ||
"blurb": "Make a chain of dominoes." | ||
} |
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Merge ← ⍣( | ||
⊂⊓⊢⊣ ◡(⍤. =⊓⊣⊢) | ||
| ⊂∩⊢ ◡(⍤. =∩⊣) | ||
) | ||
Rotations ← ≡↻⊃(⇡⧻|¤) | ||
CanChain ← |1 ⨬( | ||
1 | ||
| ≍≡⇌. | ||
| °⊂ | ||
⊙Rotations | ||
≡⊂¤ | ||
≡(⍣(CanChain ⍜(↙2|Merge °⊟)) 0) | ||
/↥ | ||
) ↧2⧻. |
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# This is an auto-generated file. | ||
# | ||
# Regenerating this file via `configlet sync` will: | ||
# - Recreate every `description` key/value pair | ||
# - Recreate every `reimplements` key/value pair, where they exist in problem-specifications | ||
# - Remove any `include = true` key/value pair (an omitted `include` key implies inclusion) | ||
# - Preserve any other key/value pair | ||
# | ||
# As user-added comments (using the # character) will be removed when this file | ||
# is regenerated, comments can be added via a `comment` key. | ||
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[31a673f2-5e54-49fe-bd79-1c1dae476c9c] | ||
description = "empty input = empty output" | ||
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[4f99b933-367b-404b-8c6d-36d5923ee476] | ||
description = "singleton input = singleton output" | ||
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[91122d10-5ec7-47cb-b759-033756375869] | ||
description = "singleton that can't be chained" | ||
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[be8bc26b-fd3d-440b-8e9f-d698a0623be3] | ||
description = "three elements" | ||
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[99e615c6-c059-401c-9e87-ad7af11fea5c] | ||
description = "can reverse dominoes" | ||
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[51f0c291-5d43-40c5-b316-0429069528c9] | ||
description = "can't be chained" | ||
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[9a75e078-a025-4c23-8c3a-238553657f39] | ||
description = "disconnected - simple" | ||
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[0da0c7fe-d492-445d-b9ef-1f111f07a301] | ||
description = "disconnected - double loop" | ||
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[b6087ff0-f555-4ea0-a71c-f9d707c5994a] | ||
description = "disconnected - single isolated" | ||
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[2174fbdc-8b48-4bac-9914-8090d06ef978] | ||
description = "need backtrack" | ||
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[167bb480-dfd1-4318-a20d-4f90adb4a09f] | ||
description = "separate loops" | ||
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[cd061538-6046-45a7-ace9-6708fe8f6504] | ||
description = "nine elements" | ||
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[44704c7c-3adb-4d98-bd30-f45527cf8b49] | ||
description = "separate three-domino loops" |
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# Check if dominoes can be chained | ||
# Result ? Dominoes | ||
CanChain ← |1 ⊙(⍤"Please implement CanChain" 0) |
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~ "dominoes.ua" ~ CanChain | ||
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# Empty input = empty output | ||
⍤⤙≍ 1 CanChain [] | ||
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# Singleton input = singleton output | ||
⍤⤙≍ 1 CanChain [1_1] | ||
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# Singleton that can't be chained | ||
⍤⤙≍ 0 CanChain [1_2] | ||
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# Three elements | ||
⍤⤙≍ 1 CanChain [1_2 3_1 2_3] | ||
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# Can reverse dominoes | ||
⍤⤙≍ 1 CanChain [1_2 1_3 2_3] | ||
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# Can't be chained | ||
⍤⤙≍ 0 CanChain [1_2 4_1 2_3] | ||
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# Disconnected - simple | ||
⍤⤙≍ 0 CanChain [1_1 2_2] | ||
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# Disconnected - double loop | ||
⍤⤙≍ 0 CanChain [1_2 2_1 3_4 4_3] | ||
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# Disconnected - single isolated | ||
⍤⤙≍ 0 CanChain [1_2 2_3 3_1 4_4] | ||
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# Need backtrack | ||
⍤⤙≍ 1 CanChain [1_2 2_3 3_1 2_4 2_4] | ||
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# Separate loops | ||
⍤⤙≍ 1 CanChain [1_2 2_3 3_1 1_1 2_2 3_3] | ||
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# Nine elements | ||
⍤⤙≍ 1 CanChain [1_2 5_3 3_1 1_2 2_4 1_6 2_3 3_4 5_6] | ||
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# Separate three-domino loops | ||
⍤⤙≍ 0 CanChain [1_2 2_3 3_1 4_5 5_6 6_4] |