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Excalibur v0.19.0

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@eonarheim eonarheim released this 13 Oct 15:05

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Thanks to @T00mm , @TheEyeOfBrows for their contributions!

Changed

  • Excalibur user documentation has now moved to excaliburjs.com/docs
  • Excalibur will now prompt for user input before starting the game to be inline with the new webaudio requirements from chrome/mobile browsers (#1031)

Deprecated

  • PauseAfterLoader for iOS in favor of new click-to-play functionality built into the default Loader (#1031)

Fixed

  • Fixed issue where Edge web audio playback was breaking (#1047)
  • Fixed issue where pointer events do not work in mobile (#1044)
  • Fixed issue where iOS was not loading by including the right polyfills (#1043)
  • Fixed issue where sprites do not work in Firefox (#980)
  • Fixed issue where collision pairs could sometimes be incorrect (#975)
  • Fixed box collision velocity resolution so that objects resting on a surface do not accumulate velocity (#986)