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0.30.0-alpha.1098+e57fd3f

@mattjennings mattjennings tagged this 08 Jul 00:49
Follow up from https://github.com/excaliburjs/Excalibur/issues/3121

## Changes:

- CollisionContact can be biased toward a collider by using `contact.bias(collider)`. This adjusts the contact so that the given collider is colliderA, and is helpful if you 
are doing mtv adjustments during precollision.

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Co-authored-by: Erik Onarheim <[email protected]>
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