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chore: prep v0.25.2
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eonarheim committed Jan 22, 2022
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35 changes: 31 additions & 4 deletions CHANGELOG.md
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## [Unreleased]

## Breaking Changes

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### Deprecated

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### Added

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### Fixed

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### Updates

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## [0.25.2] - 2022-01-21

### Breaking Changes

- `ex.Util.extend()` is removed, modern js spread operator `{...someobject, ...someotherobject}` handles this better.
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* Event types (up, down, move, etc) now all exist in 2 types `ex.Input.PointerEvent` and `ex.Input.WheelEvent`
* The `stopPropagation()` method used to cancel further dispatches has been renamed to `cancel()` to match other events API.
* Events no longer have a reference to the `pointer` but now have all of the same information that was availabe on the pointer `worldPos`, `screenPos`, `pagePos`
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## [0.25.1] - 2021-11-05

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2 changes: 1 addition & 1 deletion package.json
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{
"name": "excalibur",
"sideEffects": false,
"version": "0.25.1",
"version": "0.25.2",
"exNextVersion": "0.26.0",
"description": "Excalibur.js is a simple JavaScript game engine with TypeScript bindings for making 2D games in HTML5 Canvas. Our mission is to make web game development as simple as possible.",
"author": "https://github.com/excaliburjs/Excalibur/graphs/contributors",
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