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chore: prep release
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eonarheim committed Jan 6, 2024
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40 changes: 31 additions & 9 deletions CHANGELOG.md
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## [v0.28.5]

### Breaking Changes

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### Deprecated

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### Added

- Added collision lifecycle convenience methods to `Actor`, you can now override the following events
```typescript
class MyActor extends ex.Actor {
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- Tweaked debug draw to be less noisy by default
- Removed dependency on `ex.IsometricMap` in the `ex.IsometricEntityComponent`, this allows for greater flexibility when using the component when a map may not be known or constructed.

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# Change Log

All notable changes to this project will be documented in this file.
This project adheres to [Semantic Versioning](http://semver.org/).

## [v0.28.4]

### Breaking Changes
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2 changes: 1 addition & 1 deletion package.json
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{
"name": "excalibur",
"sideEffects": false,
"version": "0.28.4",
"version": "0.28.5",
"exNextVersion": "0.29.0",
"description": "Excalibur.js is a simple JavaScript game engine with TypeScript bindings for making 2D games in HTML5 Canvas. Our mission is to make web game development as simple as possible.",
"author": "https://github.com/excaliburjs/Excalibur/graphs/contributors",
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