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[chore]: Update changelog for 0.24.0 release (#1499)
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jedeen authored Apr 24, 2020
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### Breaking Changes

### Added

### Changed

### Deprecated

### Removed

### Fixed

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## [0.24.0] - 2020-04-23

### Breaking Changes

- Remove obsolete `.extend()` semantics in Class.ts as as well as related test cases.

### Added
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- `ex.Vector.magnitude()` will be removed in `v0.25.0`, use `ex.Vector.size()`. ([#1277](https://github.com/excaliburjs/Excalibur/issues/1277))

### Removed

### Fixed

- Fixed Excalibur crashing when displaying both a tilemap and a zero-size actor ([#1418](https://github.com/excaliburjs/Excalibur/issues/1418))
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- Fixed missing on/once/off signatures on `ex.Pointer` ([#1345](https://github.com/excaliburjs/Excalibur/issues/1345))
- Fixed sounds not being stopped when `Engine.stop()` is called. ([#1476](https://github.com/excaliburjs/Excalibur/pull/1476))

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## [0.23.0] - 2019-06-08

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[unreleased]: https://github.com/excaliburjs/Excalibur/compare/v0.23.0...HEAD
[unreleased]: https://github.com/excaliburjs/Excalibur/compare/v0.24.0...HEAD
[0.24.0]: https://github.com/excaliburjs/Excalibur/compare/v0.23.0...v0.24.0
[0.23.0]: https://github.com/excaliburjs/Excalibur/compare/v0.22.0...v0.23.0
[0.22.0]: https://github.com/excaliburjs/Excalibur/compare/v0.21.0...v0.22.0
[0.21.0]: https://github.com/excaliburjs/Excalibur/compare/v0.20.0...v0.21.0
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