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CIParallelogramTile

Eric McConville edited this page Jun 21, 2015 · 2 revisions

CIParallelogramTile

Warps an image by reflecting it in a parallelogram, and then tiles the result.

  • -inputAcuteAngle <number> : The primary angle for the repeating parallelogram tile. Small values create thin diamond tiles, and higher values create fatter parallelogram tiles. [Default 1.570796326794897]
  • -inputAngle <number> : The angle (in degrees) of the tiled pattern. [Default 0]
  • -inputImage <image> : The image to use as an input image. For filters that also use a background image, this is the foreground image.
  • -inputWidth <number> : The width of a tile. [Default 100]
  • -inputCenter <vector> : The x and y position to use as the center of the effect [Default 150,150]
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