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Use Instrumentation in the app rather than using an androidTest project
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# infinity-loop-solver | ||
Automatically plays the android game named "∞ Loop" (com.balysv.loop) | ||
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## How To | ||
### Install the game if needed: | ||
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adb install ∞\ Loop_v3_0.apk | ||
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### Install the application (debug works fine): | ||
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./gradlew installDebug | ||
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### Launch the application: | ||
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adb shell am instrument -w efokschaner.infinityloopsolver/efokschaner.infinityloopsolver.SolverInstrumentation | ||
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The application only works when launched this way as it uses UiAutomation api's that are not | ||
available to normally launched applications. |
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app/src/androidTest/java/efokschaner/infinityloopsolver/ApplicationTest.java
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app/src/main/java/efokschaner/infinityloopsolver/AccessibilityService.java
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app/src/main/java/efokschaner/infinityloopsolver/AppCompatPreferenceActivity.java
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app/src/main/java/efokschaner/infinityloopsolver/MainActivity.java
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app/src/main/java/efokschaner/infinityloopsolver/MediaProjectionRequest.java
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