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* Implement VK_EXT_post_depth_coverage * Re-work vkPipelineCache * Add "enableLoadScalarizer" option to app_shader_optimizer * Tune shader performance for F1 2017 and the Talos principle * EXT_vertex_attribute_divisor: Add missing features query and support verification * Fix a case fallthrough bug with VK_AMD_memory_overallocation_behavior at device creation * Move platformKey to physical device * Make InitializePlatformKey() as a void function * Add ShaderDbg to LLPC * Bump LLPC client interface version to 34 * Update PAL Interface in Vulkan to 534 Change-Id: I8f6833890aaf717ade2bc04235ed81863f2fbad3
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