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torque-master-server

What I think this thing needs to do

  1. Client(s) looking to join a game

    • Client(s) send MasterServerListRequest to master server
    • This thing identifies client and sends back a list of game servers
  2. Client(s) hosting a game

    • Client hosts a game, game sends GameHeartbeat packet to master server with ip address/port, key:0, session:increases each time heartbeat packet sent
      • Master server sends GameMasterInfoRequest packet to ip address/port from heartbeat
      • Client sends GameMasterInfoResponse packet to master server

What is left to do

...still figuring it all out.

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