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Implement preliminary Triforce support Pt.2 #10207
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Marking this as ready for review because it's.... ready for review. Not for merge though, it still depends on #10084 and i'll rebase this after it gets merged. No compatibility improvements here unfortunately, it still depends on some SI stuff. I'll be taking a break for a while, and it'll be quite a while before any SI commits show up, so hopefully I won't have to make a part 3. |
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Note: this is still very much a WIP, seeing as the triforce name code still doesn't work for some reason, and I need to implement a few other EXI commands. |
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…oes also like seem to not work? anyways add another return value to the buffer because knowledge is power
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I'm splitting these changes into a new PR because I don't want the old one to get too bloated. This PR will be working on the EXI baseboard connection, and should hopefully get some more games booting. Obviously, this depends on #10084, and when that is merged I'll fully clean up the commit history on this branch. Right now this is just here to get some feedback on the latest changes.