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docs: Move dynamic input texture documentation to a V1 specification
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iwubcode committed Feb 28, 2021
1 parent ba5b9b7 commit 5b20aa4
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Expand Up @@ -32,11 +32,11 @@ You need at least a single json file that describes the generation parameters.

In each json, one or more generated textures can be specified. Each of those textures can have the following fields:

|Identifier |Required | Since |
|-------------------------|---------|-------|
|``image`` | **Yes** | v1 |
|``emulated_controls`` | **Yes** | v1 |
|``host_controls`` | No | v1 |
|Identifier |Required |
|-------------------------|---------|
|``image`` | **Yes** |
|``emulated_controls`` | **Yes** |
|``host_controls`` | No |

*image* - the image that has the input buttons you wish to replace, can be upscaled/redrawn if desired.

Expand All @@ -48,11 +48,11 @@ In each json, one or more generated textures can be specified. Each of those te

The following fields apply to all textures in the json file:

|Identifier | Since |
|-------------------------|-------|
|``generated_folder_name``| v1 |
|``preserve_aspect_ratio``| v1 |
|``default_host_controls``| v1 |
|Identifier |
|-------------------------|
|``generated_folder_name``|
|``preserve_aspect_ratio``|
|``default_host_controls``|

*generated_folder_name* - the folder name that the textures will be generated into. Optional, defaults to '<gameid>_Generated'

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