SHADERed v1.1.2
CHANGELOG:
- add Pointer function (variables can now be pointers to other variables)
- add shader macros
- add FrameIndex system variable
- add shader variable flags (invert matrices, use last frame values, etc...)
- add option to disable RT clear
- fix clear color parsing
- fix a bug where SHADERed would crash when adding a shader pass through CreateItemUI