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Lightweight Game Engine, a small game engine in C++ with Vulkan support.

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Lightweight Game Engine

A small and fast game engine that I am writing.

WARNING: this is not in any way production-ready code. Current platform support is very limited (Linux/X11 and Linux/Wayland are currently the best-supported platforms, perhaps the only functional platforms).

(This project should really be called "Lightweight Graphics Engine")

Current state of the codebase

It isn't pretty. But it can render a cube.

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Lightweight Game Engine, a small game engine in C++ with Vulkan support.

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