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name: Push Build | ||
# For releases | ||
on: | ||
push: | ||
# Sequence of patterns matched against refs/tags | ||
tags: | ||
- 'v*' # Push events to matching v*, i.e. v1.0, v20.15.10 | ||
jobs: | ||
build: | ||
name: Build | ||
runs-on: ubuntu-latest | ||
steps: | ||
- name: Get Version | ||
id: get_version | ||
run: | | ||
echo ::set-output name=VERSION::${GITHUB_REF#refs/*/} | ||
echo ::set-output name=VERSION2::${GITHUB_REF#refs/*/v} | ||
shell: bash | ||
- name: Version | ||
run: | | ||
echo Version: $VERSION | ||
echo Version2: $VERSION2 | ||
- name: Checkout | ||
uses: actions/checkout@v2 | ||
- name: Zip project # This would actually build your project, using zip for an example artifact | ||
run: 7z a -tzip ${{ steps.get_version.outputs.VERSION }}.zip . -mx0 -xr!.git -xr!.github | ||
- name: Create Release | ||
id: create_release | ||
uses: actions/create-release@v1 | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | ||
with: | ||
tag_name: ${{ github.ref }} | ||
release_name: Release ${{ github.ref }} | ||
draft: false | ||
prerelease: false | ||
- name: Upload Release Assets | ||
id: upload-release-asset | ||
uses: actions/upload-release-asset@v1 | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | ||
with: | ||
upload_url: ${{ steps.create_release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps | ||
asset_path: ./${{ steps.get_version.outputs.VERSION }}.zip | ||
asset_name: ${{ steps.get_version.outputs.VERSION }}.zip | ||
asset_content_type: application/zip | ||
- name: Update module.json | ||
run: | | ||
echo Version: ${{ steps.get_version.outputs.VERSION }} | ||
echo Version2: ${{ steps.get_version.outputs.VERSION2 }} | ||
echo Download url: ${{ steps.upload-release-asset.browser_download_url }} | ||
sed -i '/"version":/c\ "version": "${{ steps.get_version.outputs.VERSION2 }}",' module.json | ||
sed -i '/"download":/c\ "download": "https://github.com/datdamnzotz/FoundryVTT-Game-Audio-Bundle-3/releases/download/${{ steps.get_version.outputs.VERSION }}/${{ steps.get_version.outputs.VERSION }}.zip"' module.json | ||
cat module.json | ||
- name: Commit changes | ||
uses: EndBug/add-and-commit@v4 | ||
with: | ||
author_name: Github Workflow | ||
message: "Github Workflow" | ||
ref: 'master' | ||
add: module.json | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} |
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# Foundry VTT - Game Audio Bundle 3 of 4 | ||
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This Foundry VTT module brings ROYALTY-FREE sound effects and music from http://www.sonniss.com | ||
(repackaged for FoundryVTT) | ||
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## This is a large download | ||
Featuring 183 playlists with 774 ogg files 626MB of sound effects and music which is transformed into Playlists for VTT. | ||
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![](img/comp.png?raw=true) | ||
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# Automatic Installation (from setup -> Add Modules) | ||
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Install this module automatically by specifying the following public module URL: | ||
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`https://raw.githubusercontent.com/datdamnzotz/FoundryVTT-Game-Audio-Bundle-3/master/module.json` | ||
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# Manual Installation | ||
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Download the latest release zip from `Releases` and unzip it to your module directory. Restart VTT. | ||
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# Activate the module | ||
After the install, as GM go to the `Manage Modules` options menu in your World Settings tab then enable the `Foundry VTT - Game Audio Bundle 3` module. | ||
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![](img/managemodules.png?raw=true) | ||
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# Usage | ||
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The Playlists will then show up under `Compendium Packs` prefixed with `Game Audio Bundle 3` | ||
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Open the Playlist from the Compendium Packs and drag a playlist into the Audio Playlist. | ||
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![](img/drag.gif?raw=true) | ||
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Enjoy! | ||
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# Other Game Audio packs | ||
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[Foundry VTT Game Audio Bundle 1](https://github.com/datdamnzotz/FoundryVTT-Game-Audio-Bundle-1) | ||
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[Foundry VTT Game Audio Bundle 2](https://github.com/datdamnzotz/FoundryVTT-Game-Audio-Bundle-2) | ||
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**Foundry VTT Game Audio Bundle 3** <- you are here. | ||
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[Foundry VTT Game Audio Bundle 4](https://github.com/datdamnzotz/FoundryVTT-Game-Audio-Bundle-4) | ||
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# License | ||
[License](Licensing.pdf) | ||
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SSSSSSSSSSSSSSS iiii | ||
SS:::::::::::::::S i::::i | ||
S:::::SSSSSS::::::S http://www.sonniss.com | ||
S:::::S SSSSSSS | ||
S:::::S ooooooooooo nnnn nnnnnnnn nnnn nnnnnnnn iiiiiii ssssssssss ssssssssss | ||
S:::::S oo:::::::::::oo n:::nn::::::::nn n:::nn::::::::nn i:::::i ss::::::::::s ss::::::::::s | ||
S::::SSSS o:::::::::::::::on::::::::::::::nn n::::::::::::::nn i::::i ss:::::::::::::s ss:::::::::::::s | ||
SS::::::SSSSS o:::::ooooo:::::onn:::::::::::::::nnn:::::::::::::::n i::::i s::::::ssss:::::ss::::::ssss:::::s | ||
SSS::::::::SS o::::o o::::o n:::::nnnn:::::n n:::::nnnn:::::n i::::i s:::::s ssssss s:::::s ssssss | ||
SSSSSS::::S o::::o o::::o n::::n n::::n n::::n n::::n i::::i s::::::s s::::::s | ||
S:::::So::::o o::::o n::::n n::::n n::::n n::::n i::::i s::::::s s::::::s | ||
S:::::So::::o o::::o n::::n n::::n n::::n n::::n i::::i ssssss s:::::s ssssss s:::::s | ||
SSSSSSS S:::::So:::::ooooo:::::o n::::n n::::n n::::n n::::ni::::::is:::::ssss::::::ss:::::ssss::::::s | ||
S::::::SSSSSS:::::So:::::::::::::::o n::::n n::::n n::::n n::::ni::::::is::::::::::::::s s::::::::::::::s | ||
S:::::::::::::::SS oo:::::::::::oo n::::n n::::n n::::n n::::ni::::::i s:::::::::::ss s:::::::::::ss | ||
SSSSSSSSSSSSSSS ooooooooooo nnnnnn nnnnnn nnnnnn nnnnnniiiiiiii sssssssssss sssssssssss | ||
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------------------------------------------------------------------------------------------------------------------- | ||
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High-quality sound effects from many of the best sound recordists and designers in the World. Use them personally or commercially without attribution. Everything that we send out is just a small sample of our suppliers complete libraries. If you would like more options and design choices to work with, please consider purchasing their corresponding collection. | ||
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------------------------------------------------------------------------------------------------------------------- | ||
LICENSE: ROYALTY-FREE | (PLEASE SEED + SHARE) contact: [email protected] | @sonnissdotcom | ||
------------------------------------------------------------------------------------------------------------------- | ||
http://www.facebook.com/TimothyMcHughVS | ||
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A BIG THANKS GOES OUT TO THE FOLLOWING PEOPLE | ||
AND COMPANIES FOR MAKING THIS POSSIBLE: | ||
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Alexander Kopeikin, Alexey Sinitsyn, Audiobeast, Audionym, Arty, Bluezone, Bombay Sonic, Bottle Rocket Fx, Bryce Raffle | ||
Chupapsound, Colin Lechner, Collected Transients, Detunized, Digital Rain Lab, Eiravaein Sound, Fascinated Sound, | ||
Game Audio Factory, George Karagioules, GriffinSound, Hzandbits, JC Sound, Kevin Durr, Leevaudio, Levan Nadashvili, | ||
Mattia Cellotto, Mechanical Wave, Michael Garcia, Mindful Audio, Mononeshot, Monte Sound, Noisecreations, Pole Position, | ||
Qbsound Studio, Sergey Eybog, ShapingWaves, Shutter Sound, Sonocaine, Sound Ex Machina, Soundbankster, SoundBits, TS Sound | ||
Soundiron, SoundMorph, Soundreorganized, Sounds Hunter, Stuart Duffield, The AudioVille, The Sound Pack Tree, Soundcatcher | ||
SoundHolder, Filmnoise, MatiasMacSD & 3maze. | ||
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If you are a student or teacher, you might want to check out -> http://www.sonniss.com/academic-discounts-sfx/ | ||
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Enjoy. | ||
Timothy McHugh | ||
(CEO) Sonniss LTD | ||
http://www.sonniss.com |
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