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datdamnzotz committed Jun 11, 2020
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64 changes: 64 additions & 0 deletions .github/workflows/release.yml
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name: Push Build
# For releases
on:
push:
# Sequence of patterns matched against refs/tags
tags:
- 'v*' # Push events to matching v*, i.e. v1.0, v20.15.10
jobs:
build:
name: Build
runs-on: ubuntu-latest
steps:
- name: Get Version
id: get_version
run: |
echo ::set-output name=VERSION::${GITHUB_REF#refs/*/}
echo ::set-output name=VERSION2::${GITHUB_REF#refs/*/v}
shell: bash
- name: Version
run: |
echo Version: $VERSION
echo Version2: $VERSION2
- name: Checkout
uses: actions/checkout@v2
- name: Zip project # This would actually build your project, using zip for an example artifact
run: 7z a -tzip ${{ steps.get_version.outputs.VERSION }}.zip . -mx0 -xr!.git -xr!.github
- name: Create Release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ github.ref }}
release_name: Release ${{ github.ref }}
draft: false
prerelease: false
- name: Upload Release Assets
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
asset_path: ./${{ steps.get_version.outputs.VERSION }}.zip
asset_name: ${{ steps.get_version.outputs.VERSION }}.zip
asset_content_type: application/zip
- name: Update module.json
run: |
echo Version: ${{ steps.get_version.outputs.VERSION }}
echo Version2: ${{ steps.get_version.outputs.VERSION2 }}
echo Download url: ${{ steps.upload-release-asset.browser_download_url }}
sed -i '/"version":/c\ "version": "${{ steps.get_version.outputs.VERSION2 }}",' module.json
sed -i '/"download":/c\ "download": "https://github.com/datdamnzotz/FoundryVTT-Game-Audio-Bundle-3/releases/download/${{ steps.get_version.outputs.VERSION }}/${{ steps.get_version.outputs.VERSION }}.zip"' module.json
cat module.json
- name: Commit changes
uses: EndBug/add-and-commit@v4
with:
author_name: Github Workflow
message: "Github Workflow"
ref: 'master'
add: module.json
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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95 changes: 95 additions & 0 deletions Readme.md
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# Foundry VTT - Game Audio Bundle 3 of 4

This Foundry VTT module brings ROYALTY-FREE sound effects and music from http://www.sonniss.com
(repackaged for FoundryVTT)

## This is a large download
Featuring 183 playlists with 774 ogg files 626MB of sound effects and music which is transformed into Playlists for VTT.

![](img/comp.png?raw=true)

# Automatic Installation (from setup -> Add Modules)

Install this module automatically by specifying the following public module URL:

`https://raw.githubusercontent.com/datdamnzotz/FoundryVTT-Game-Audio-Bundle-3/master/module.json`

# Manual Installation

Download the latest release zip from `Releases` and unzip it to your module directory. Restart VTT.

# Activate the module
After the install, as GM go to the `Manage Modules` options menu in your World Settings tab then enable the `Foundry VTT - Game Audio Bundle 3` module.

![](img/managemodules.png?raw=true)

# Usage

The Playlists will then show up under `Compendium Packs` prefixed with `Game Audio Bundle 3`

Open the Playlist from the Compendium Packs and drag a playlist into the Audio Playlist.

![](img/drag.gif?raw=true)

Enjoy!

# Other Game Audio packs

[Foundry VTT Game Audio Bundle 1](https://github.com/datdamnzotz/FoundryVTT-Game-Audio-Bundle-1)

[Foundry VTT Game Audio Bundle 2](https://github.com/datdamnzotz/FoundryVTT-Game-Audio-Bundle-2)

**Foundry VTT Game Audio Bundle 3** <- you are here.

[Foundry VTT Game Audio Bundle 4](https://github.com/datdamnzotz/FoundryVTT-Game-Audio-Bundle-4)

# License
[License](Licensing.pdf)


SSSSSSSSSSSSSSS iiii
SS:::::::::::::::S i::::i
S:::::SSSSSS::::::S http://www.sonniss.com
S:::::S SSSSSSS
S:::::S ooooooooooo nnnn nnnnnnnn nnnn nnnnnnnn iiiiiii ssssssssss ssssssssss
S:::::S oo:::::::::::oo n:::nn::::::::nn n:::nn::::::::nn i:::::i ss::::::::::s ss::::::::::s
S::::SSSS o:::::::::::::::on::::::::::::::nn n::::::::::::::nn i::::i ss:::::::::::::s ss:::::::::::::s
SS::::::SSSSS o:::::ooooo:::::onn:::::::::::::::nnn:::::::::::::::n i::::i s::::::ssss:::::ss::::::ssss:::::s
SSS::::::::SS o::::o o::::o n:::::nnnn:::::n n:::::nnnn:::::n i::::i s:::::s ssssss s:::::s ssssss
SSSSSS::::S o::::o o::::o n::::n n::::n n::::n n::::n i::::i s::::::s s::::::s
S:::::So::::o o::::o n::::n n::::n n::::n n::::n i::::i s::::::s s::::::s
S:::::So::::o o::::o n::::n n::::n n::::n n::::n i::::i ssssss s:::::s ssssss s:::::s
SSSSSSS S:::::So:::::ooooo:::::o n::::n n::::n n::::n n::::ni::::::is:::::ssss::::::ss:::::ssss::::::s
S::::::SSSSSS:::::So:::::::::::::::o n::::n n::::n n::::n n::::ni::::::is::::::::::::::s s::::::::::::::s
S:::::::::::::::SS oo:::::::::::oo n::::n n::::n n::::n n::::ni::::::i s:::::::::::ss s:::::::::::ss
SSSSSSSSSSSSSSS ooooooooooo nnnnnn nnnnnn nnnnnn nnnnnniiiiiiii sssssssssss sssssssssss

-------------------------------------------------------------------------------------------------------------------

High-quality sound effects from many of the best sound recordists and designers in the World. Use them personally or commercially without attribution. Everything that we send out is just a small sample of our suppliers complete libraries. If you would like more options and design choices to work with, please consider purchasing their corresponding collection.

-------------------------------------------------------------------------------------------------------------------
LICENSE: ROYALTY-FREE | (PLEASE SEED + SHARE) contact: [email protected] | @sonnissdotcom
-------------------------------------------------------------------------------------------------------------------
http://www.facebook.com/TimothyMcHughVS

A BIG THANKS GOES OUT TO THE FOLLOWING PEOPLE
AND COMPANIES FOR MAKING THIS POSSIBLE:

Alexander Kopeikin, Alexey Sinitsyn, Audiobeast, Audionym, Arty, Bluezone, Bombay Sonic, Bottle Rocket Fx, Bryce Raffle
Chupapsound, Colin Lechner, Collected Transients, Detunized, Digital Rain Lab, Eiravaein Sound, Fascinated Sound,
Game Audio Factory, George Karagioules, GriffinSound, Hzandbits, JC Sound, Kevin Durr, Leevaudio, Levan Nadashvili,
Mattia Cellotto, Mechanical Wave, Michael Garcia, Mindful Audio, Mononeshot, Monte Sound, Noisecreations, Pole Position,
Qbsound Studio, Sergey Eybog, ShapingWaves, Shutter Sound, Sonocaine, Sound Ex Machina, Soundbankster, SoundBits, TS Sound
Soundiron, SoundMorph, Soundreorganized, Sounds Hunter, Stuart Duffield, The AudioVille, The Sound Pack Tree, Soundcatcher
SoundHolder, Filmnoise, MatiasMacSD & 3maze.


If you are a student or teacher, you might want to check out -> http://www.sonniss.com/academic-discounts-sfx/

Enjoy.
Timothy McHugh
(CEO) Sonniss LTD
http://www.sonniss.com
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