CSSE351, Computer Graphics Project.
Click and drag on the tessellated objects to move them and the surrounding objects. Moved objects will elastically attempt to return to their origin position.
| Key | Action |
|---|---|
| Space | Reset all motion and positions |
| p | Toggle between perspective and orthographic camera |
| o | Switch active model |
| i | Switch post processing filter |
| u | Enable audio processing |
| j | Toggle audio mode (between sound energy and FFT) |
| z | Toggle demo mode (switches between various modes and causes random activity) |
| q | Tilt camera up |
| e | Tilt camera down |
| w | Move camera forward |
| s | Move camera backward |
| a | Rotate camera left |
| d | Rotate camera right |