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gameobject_spawn_entry
AnonXS edited this page May 25, 2021
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Back to world database list of tables.
holds multiple gameobject_template.entry a gameobject.guid can be spawned as.
It therefore removes the need of abusing the pooling system for a 100% spawn and lets the pooling system be used for chanced spawns.
| Field | Type | Null | Key | Default | Extra |
|---|---|---|---|---|---|
| guid | int(10) unsigned | NO | 0 | ||
| entry | mediumint(8) | NO | 0 |
gameobject.guid that has multiple gameobject_template.entry possibilities.
Set gameobject.id to 0 for this guid as identifier.
gameobject_template.entry that should be assigned to the gameobject.guid.
Currently these entries are all even chanced.