-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
1 parent
f860dc4
commit 165f913
Showing
1 changed file
with
24 additions
and
1 deletion.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1 +1,24 @@ | ||
# Bentley-Client | ||
# Bentley-Client | ||
![logo](https://github.com/chrystal42/Bentley-Client/assets/117550504/5dfea1b9-0e7a-489a-b83d-72eb64f06d87 "logo") | ||
|
||
A modified [CSMOE](https://github.com/MoeMod/CSMoE) client for weapon showcase and casual gameplay with additional features. | ||
|
||
## Features | ||
* [x] Inspect System | ||
* [x] Empty Inspect System | ||
* [x] Many Features will come idk :( | ||
|
||
## How to Inspect ingame? | ||
Make a button and set the command as: | ||
``` | ||
~ cl_inspect | ||
``` | ||
|
||
## How do i add Inspect and Empty Inspect in my v_model? | ||
Set a sequence inside the qc and firstly add `inspect` then `empty_inspect` at the end of sequence line. | ||
|
||
## Special Thanks: | ||
- Bill FLX: Source Code | ||
- MoeMod: Source Code | ||
- TempoChannel: Source Code and Help | ||
- FWGS Team: Xash Client Port to Android |