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chrysalisXu committed Apr 9, 2023
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8 changes: 8 additions & 0 deletions .gitignore
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/Temp/
/LIbrary/
/Logs/
/Packages/
/Usersettings/

.vs/
.vscode/
8 changes: 8 additions & 0 deletions Assets/Resources.meta

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49 changes: 49 additions & 0 deletions Assets/Resources/DoubleSidedShader.shader
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Shader "DoubleSided" {
Properties{
_Color("Main Color", Color) = (1,1,1,1)
_MainTex("Base (RGB)", 2D) = "white" {}
//_BumpMap ("Bump (RGB) Illumin (A)", 2D) = "bump" {}
}
SubShader{
//UsePass "Self-Illumin/VertexLit/BASE"
//UsePass "Bumped Diffuse/PPL"

// Ambient pass
Pass{
Name "BASE"
Tags{ "LightMode" = "Always" /* Upgrade NOTE: changed from PixelOrNone to Always */ }
Color[_PPLAmbient]
SetTexture[_BumpMap]{
constantColor(.5,.5,.5)
combine constant lerp(texture) previous
}
SetTexture[_MainTex]{
constantColor[_Color]
Combine texture * previous DOUBLE, texture*constant
}
}

// Vertex lights
Pass{
Name "BASE"
Tags{ "LightMode" = "Vertex" }
Material{
Diffuse[_Color]
Emission[_PPLAmbient]
Shininess[_Shininess]
Specular[_SpecColor]
}
SeparateSpecular On
Lighting On
Cull Off
SetTexture[_BumpMap]{
constantColor(.5,.5,.5)
combine constant lerp(texture) previous
}
SetTexture[_MainTex]{
Combine texture * previous DOUBLE, texture*primary
}
}
}
FallBack "Diffuse", 1
}
10 changes: 10 additions & 0 deletions Assets/Resources/DoubleSidedShader.shader.meta

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8 changes: 8 additions & 0 deletions Assets/Resources/images.meta

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Binary file added Assets/Resources/images/Dark_green.svg.png
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123 changes: 123 additions & 0 deletions Assets/Resources/images/Dark_green.svg.png.meta

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123 changes: 123 additions & 0 deletions Assets/Resources/images/Flag_of_the_United_Nations.svg.png.meta

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8 changes: 8 additions & 0 deletions Assets/Resources/material.meta

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