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caspark committed Apr 8, 2024
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It roughly follows the overall approach laid out by the C++-oriented [Tiny Renderer](https://github.com/ssloy/tinyrenderer).

Is raytracing more your jam? Then check out [The All Seeing Crab](https://github.com/caspark/the-all-seeing-crab).

## Prereqs

* Rust, obviously
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