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@malicd malicd commented Mar 20, 2025

Description

Implemented surface normal LiDAR sensor, which in addition to the $(x, y, z)$ coordinates and intensity $i$, also returns a surface normal $(nx, ny, nz)$ - a unit vector perpendicular to the surface at each point. Leveraging this sensor, we developed LiSu, a novel LiDAR surface normal dataset, which has been accepted at CVPR 2025. Below is an example of a point cloud with color-coded surface normals (additional examples can be found in the paper):

surface_normal_lidar_point_cloud

Fixes #3199

Where has this been tested?

  • Platform(s): Ubuntu 22.04
  • Python version(s): 3.10
  • Unreal Engine version(s): 4.26

This change is Reviewable

malicd added 3 commits March 20, 2025 11:44
* Added ARayCastSurfaceNormalLidar, which functions similarly to ARayCastLidar but additionally returns a vector representing the surface normal (nx, ny, nz) of the hit point, alongside the x, y, z, and intensity values.
* Added accompanying implementation (serializer, measurement, etc.)
@malicd malicd requested a review from a team as a code owner March 20, 2025 11:02
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update-docs bot commented Mar 20, 2025

Thanks for opening this pull request! The maintainers of this repository would appreciate it if you would update our CHANGELOG.md based on your changes.

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2 participants