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Version 0.5.0
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bibigone committed Aug 2, 2019
1 parent f4c2a77 commit 0044daf
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Showing 13 changed files with 57 additions and 150 deletions.
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<Project Sdk="Microsoft.NET.Sdk">

<Import Project="..\Product.props.in" />

<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp2.1</TargetFramework>
<Platforms>AnyCPU</Platforms>
<Description>Core .NET sample console application to measure speed of Body Tracking.</Description>
</PropertyGroup>

<ItemGroup>
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Expand Up @@ -49,6 +49,9 @@
<Reference Include="PresentationFramework" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\ProductInfo.cs">
<Link>Properties\ProductInfo.cs</Link>
</Compile>
<Compile Include="BackgroundTrackingLoop.cs" />
<Compile Include="BodyFrameReadyEventArgs.cs" />
<Compile Include="BodyIndexMapTransformation.cs" />
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48 changes: 3 additions & 45 deletions K4AdotNet.Samples.Wpf.BodyTracker/Properties/AssemblyInfo.cs
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@@ -1,55 +1,13 @@
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;

// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("K4AdotNet.Samples.Wpf.BodyTracker")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("K4AdotNet.Samples.Wpf.BodyTracker")]
[assembly: AssemblyCopyright("Copyright © 2019")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: AssemblyDescription("WPF sample application to demonstrate using of Body Tracking API.")]

// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

//In order to begin building localizable applications, set
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
//inside a <PropertyGroup>. For example, if you are using US english
//in your source files, set the <UICulture> to en-US. Then uncomment
//the NeutralResourceLanguage attribute below. Update the "en-US" in
//the line below to match the UICulture setting in the project file.

//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]


[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
//(used if a resource is not found in the page,
// or application resource dictionaries)
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
//(used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)
ResourceDictionaryLocation.None,
ResourceDictionaryLocation.SourceAssembly
)]


// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
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Expand Up @@ -43,6 +43,9 @@
<Reference Include="PresentationFramework" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\ProductInfo.cs">
<Link>Properties\ProductInfo.cs</Link>
</Compile>
<Compile Include="ActualFpsCalculator.cs" />
<Compile Include="AppBase.cs" />
<Compile Include="BackgroundReadingLoop.cs" />
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50 changes: 4 additions & 46 deletions K4AdotNet.Samples.Wpf.Common/Properties/AssemblyInfo.cs
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@@ -1,55 +1,13 @@
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;

// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("K4AdotNet.Samples.Wpf.Common")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("K4AdotNet.Samples.Wpf.Common")]
[assembly: AssemblyCopyright("Copyright © 2019")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: AssemblyDescription("Common helper classes for WPF samples to avoid extreme code duplication in WPF samples.")]

// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

//In order to begin building localizable applications, set
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
//inside a <PropertyGroup>. For example, if you are using US english
//in your source files, set the <UICulture> to en-US. Then uncomment
//the NeutralResourceLanguage attribute below. Update the "en-US" in
//the line below to match the UICulture setting in the project file.

//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]


[assembly:ThemeInfo(
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
//(used if a resource is not found in the page,
// or application resource dictionaries)
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
//(used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)
[assembly: ThemeInfo(
ResourceDictionaryLocation.None,
ResourceDictionaryLocation.SourceAssembly
)]


// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
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Expand Up @@ -50,6 +50,9 @@
<Reference Include="PresentationFramework" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\ProductInfo.cs">
<Link>Properties\ProductInfo.cs</Link>
</Compile>
<Compile Include="App.cs" />
<Compile Include="MainModel.cs" />
<Compile Include="ViewerModel.cs" />
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48 changes: 3 additions & 45 deletions K4AdotNet.Samples.Wpf.Viewer/Properties/AssemblyInfo.cs
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@@ -1,55 +1,13 @@
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;

// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("K4AdotNet.Samples.Wpf.Viewer")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("K4AdotNet.Samples.Wpf.Viewer")]
[assembly: AssemblyCopyright("Copyright © 2019")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: AssemblyDescription("WPF sample application to demonstrate using of Sensor API and Record API.")]

// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

//In order to begin building localizable applications, set
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
//inside a <PropertyGroup>. For example, if you are using US english
//in your source files, set the <UICulture> to en-US. Then uncomment
//the NeutralResourceLanguage attribute below. Update the "en-US" in
//the line below to match the UICulture setting in the project file.

//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]


[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
//(used if a resource is not found in the page,
// or application resource dictionaries)
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
//(used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)
ResourceDictionaryLocation.None,
ResourceDictionaryLocation.SourceAssembly
)]


// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
Original file line number Diff line number Diff line change
@@ -1,10 +1,10 @@
<Project Sdk="Microsoft.NET.Sdk">

<Import Project="..\Product.props.in" />

<PropertyGroup>
<TargetFramework>netcoreapp2.1</TargetFramework>

<IsPackable>false</IsPackable>

<Platforms>AnyCPU</Platforms>
</PropertyGroup>

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4 changes: 3 additions & 1 deletion K4AdotNet.sln
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Expand Up @@ -10,6 +10,8 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "0 - Solution Items", "0 - S
.gitattributes = .gitattributes
.gitignore = .gitignore
LICENSE = LICENSE
Product.props.in = Product.props.in
ProductInfo.cs = ProductInfo.cs
README.md = README.md
EndProjectSection
EndProject
Expand All @@ -21,7 +23,7 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "3 - Tests", "3 - Tests", "{
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "K4AdotNet.Samples.BodyTrackingSpeedTest", "K4AdotNet.Samples.BodyTrackingSpeedTest\K4AdotNet.Samples.BodyTrackingSpeedTest.csproj", "{45AEA3B6-EB45-479A-8962-93AC42B6AA41}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "K4AdotNet.Tests.SensorTypesUnitTests", "K4AdotNet.Tests.SensorTypesUnitTests\K4AdotNet.Tests.SensorTypesUnitTests.csproj", "{4E37EEE5-15FD-46A8-A8AC-8A3C1DE48893}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "K4AdotNet.Tests.SensorTypesUnitTests", "K4AdotNet.Tests.SensorTypesUnitTests\K4AdotNet.Tests.SensorTypesUnitTests.csproj", "{4E37EEE5-15FD-46A8-A8AC-8A3C1DE48893}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "K4AdotNet.Samples.Wpf.Viewer", "K4AdotNet.Samples.Wpf.Viewer\K4AdotNet.Samples.Wpf.Viewer.csproj", "{28F1EB11-BDF2-464E-A9C4-92D624F32F42}"
EndProject
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14 changes: 4 additions & 10 deletions K4AdotNet/K4AdotNet.csproj
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@@ -1,18 +1,12 @@
<Project Sdk="Microsoft.NET.Sdk">

<Import Project="..\Product.props.in" />

<PropertyGroup>
<TargetFrameworks>netstandard2.0;net461</TargetFrameworks>
<Version>0.2.0</Version>
<Authors>bibigone</Authors>
<Company />
<Product>K4A.Net</Product>
<Copyright>Copyright (c) 2019</Copyright>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageProjectUrl>https://github.com/bibigone/k4a.net/blob/master/README.md</PackageProjectUrl>
<RepositoryUrl>https://github.com/bibigone/k4a.net</RepositoryUrl>
<PackageTags>Kinect Azure .NET K4A Depth Sensor Body Tracking BodyTracking</PackageTags>
<Platforms>AnyCPU</Platforms>
<Description>Three-in-one managed .NET library to work with Azure Kinect devices. It includes sensor API, recording and play back API, body tracking API. Compatible with .NET Standard 2.0 and .NET Framework 4.6.1 and later.</Description>
<Description>Three-in-one managed .NET library to work with Azure Kinect devices. It includes sensor API, recording and playback API, body tracking API. Compatible with .NET Standard 2.0 and .NET Framework 4.6.1 and later.</Description>
<PackageTags>Kinect Azure .NET K4A Depth Sensor Body Tracking BodyTracking</PackageTags>
<GeneratePackageOnBuild>false</GeneratePackageOnBuild>
</PropertyGroup>

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2 changes: 1 addition & 1 deletion K4AdotNet/K4AdotNet.xml

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

14 changes: 14 additions & 0 deletions Product.props.in
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@@ -0,0 +1,14 @@
<Project>
<PropertyGroup>
<Version>0.5.0</Version>
<AssemblyVersion>0.5.0.0</AssemblyVersion>
<PackageReleaseNotes>First public build. Stable enough to be used in pre-production projects.</PackageReleaseNotes>
<Authors>bibigone</Authors>
<Company />
<Product>K4A.Net</Product>
<Copyright>Copyright (c) 2019</Copyright>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageProjectUrl>https://github.com/bibigone/k4a.net/blob/master/README.md</PackageProjectUrl>
<RepositoryUrl>https://github.com/bibigone/k4a.net</RepositoryUrl>
</PropertyGroup>
</Project>
11 changes: 11 additions & 0 deletions ProductInfo.cs
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@@ -0,0 +1,11 @@
using System.Reflection;

[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("K4A.Net")]
[assembly: AssemblyCopyright("Copyright © 2019")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

[assembly: AssemblyVersion("0.5.0.0")]
[assembly: AssemblyFileVersion("0.5.0.0")]

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