update requirements #11
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on: | |
push: | |
branches: | |
- GUI | |
jobs: | |
build: | |
runs-on: ${{ matrix.os }} | |
permissions: write-all | |
name: ${{ matrix.name }} | |
strategy: | |
matrix: | |
include: | |
- name: 'Linux-x64' | |
os: ubuntu-latest | |
- name: 'macOS-x64' | |
arch: x86-64 | |
os: macos-latest | |
- name: 'macOS-arm64' | |
arch: arm64 | |
os: macos-latest | |
- name: 'Windows-x64' | |
arch: x86-64 | |
os: windows-latest | |
env: | |
BUILD_PATH: ${{ github.workspace }}/ | |
INSTALL_PATH: ${{ github.workspace }}/dist | |
ARCHIVE_NAME: ffglitch-livecoding-${{ matrix.name }}.zip | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v2 | |
- name: Download ffglitch binaries | |
if: runner.os == 'Linux' | |
shell: bash | |
run: | | |
cd $BUILD_PATH | |
curl https://bgo.la/ffglitch-0.10.2-bugfix-builds/ffglitch-0.10.2-linux-x86_64.zip -o ffglitch-0.10.2-linux-x86_64.zip | |
unzip ffglitch-0.10.2-linux-x86_64.zip | |
mv ffglitch-0.10.2-linux-x86_64 bin/ | |
- name: Download ffglitch binaries | |
if: runner.os == 'macOS' && runner.arch == 'arm64' | |
shell: bash | |
run: | | |
cd $BUILD_PATH | |
curl https://bgo.la/ffglitch-0.10.2-bugfix-builds/ffglitch-0.10.2-macos-aarch64.zip -o ffglitch-0.10.2-macos-aarch64.zip | |
unzip ffglitch-0.10.2-macos-aarch64.zip | |
mv ffglitch-0.10.2-macos-aarch64 bin/ | |
- name: Download ffglitch binaries | |
if: runner.os == 'macOS' && runner.arch == 'x86-64' | |
shell: bash | |
run: | | |
cd $BUILD_PATH | |
curl https://bgo.la/ffglitch-0.10.2-bugfix-builds/ffglitch-0.10.2-macos-x86_64.zip -o ffglitch-0.10.2-macos-x86_64.zip | |
unzip ffglitch-0.10.2-macos-x86_64.zip | |
mv ffglitch-0.10.2-macos-x86_64 bin/ | |
- name: Download ffglitch binaries | |
if: runner.os == 'Windows' | |
shell: bash | |
run: | | |
cd $BUILD_PATH | |
curl https://bgo.la/ffglitch-0.10.2-bugfix-builds/ffglitch-0.10.2-windows-x86_64.zip -o ffglitch-0.10.2-windows-x86_64.zip | |
unzip ffglitch-0.10.2-windows-x86_64.zip | |
mv ffglitch-0.10.2-windows-x86_64 bin/ | |
# Build | |
- name: Prepare pyinstaller | |
if: runner.os != 'Windows' | |
shell: bash | |
run: | | |
cd $BUILD_PATH | |
python -m venv env | |
. env/bin/activate | |
pip install pyinstaller | |
- name: Prepare pyinstaller | |
if: runner.os == 'Windows' | |
shell: bash | |
run: | | |
cd $BUILD_PATH | |
python -m venv env | |
. env/Scripts/activate | |
pip install pyinstaller | |
pip install -r requirements.txt | |
- name: Run pyinstaller | |
if: runner.os != 'Windows' | |
shell: bash | |
run: | | |
cd $BUILD_PATH | |
. env/bin/activate | |
pyinstaller zmqserver_livecoding_watchdog.py --onefile --windowed --add-data "scripts:scripts" --add-data "bin:bin" | |
- name: Run pyinstaller | |
if: runner.os == 'Windows' | |
shell: bash | |
run: | | |
cd $BUILD_PATH | |
. env/Scripts/activate | |
pyinstaller zmqserver_livecoding_watchdog.py --onefile --windowed --add-data "scripts;scripts" --add-data "bin;bin" | |
# Gather all files in a zip | |
- name: Zip up build (Unix) | |
if: runner.os != 'Windows' | |
shell: bash | |
working-directory: ${{ env.INSTALL_PATH }} | |
run: zip -r "$ARCHIVE_NAME" zmqserver_livecoding_watchdog* | |
- name: Zip up build (Windows) | |
if: runner.os == 'Windows' | |
shell: bash | |
working-directory: ${{ env.INSTALL_PATH }} | |
run: 7z a "$ARCHIVE_NAME" -tzip zmqserver_livecoding_watchdog* | |
- name: Upload artifact | |
uses: actions/upload-artifact@v4 | |
with: | |
name: build-artifacts-${{ matrix.name }} | |
path: "${{ env.INSTALL_PATH }}/${{env.ARCHIVE_NAME}}" |