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6 changes: 5 additions & 1 deletion crates/bevy_gizmos_render/src/lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -30,6 +30,7 @@ use bevy_ecs::{
schedule::{IntoScheduleConfigs, SystemSet},
system::Res,
};
use bevy_pbr::MeshPipelineSet;

use {bevy_gizmos::config::GizmoMeshConfig, bevy_mesh::VertexBufferLayout};

Expand Down Expand Up @@ -88,7 +89,10 @@ impl Plugin for GizmoRenderPlugin {
.add_plugins(RenderAssetPlugin::<GpuLineGizmo>::default());

if let Some(render_app) = app.get_sub_app_mut(RenderApp) {
render_app.add_systems(RenderStartup, init_line_gizmo_uniform_bind_group_layout);
render_app.add_systems(
RenderStartup,
init_line_gizmo_uniform_bind_group_layout.after(MeshPipelineSet),
);

render_app.add_systems(
Render,
Expand Down
7 changes: 5 additions & 2 deletions crates/bevy_pbr/src/deferred/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ use crate::{
TONEMAPPING_LUT_SAMPLER_BINDING_INDEX, TONEMAPPING_LUT_TEXTURE_BINDING_INDEX,
};
use crate::{
DistanceFog, ExtractedAtmosphere, MeshPipelineKey, ViewFogUniformOffset,
DistanceFog, ExtractedAtmosphere, MeshPipelineKey, MeshPipelineSet, ViewFogUniformOffset,
ViewLightsUniformOffset,
};
use bevy_app::prelude::*;
Expand Down Expand Up @@ -109,7 +109,10 @@ impl Plugin for DeferredPbrLightingPlugin {

render_app
.init_resource::<SpecializedRenderPipelines<DeferredLightingLayout>>()
.add_systems(RenderStartup, init_deferred_lighting_layout)
.add_systems(
RenderStartup,
init_deferred_lighting_layout.after(MeshPipelineSet),
)
.add_systems(
Render,
(prepare_deferred_lighting_pipelines.in_set(RenderSystems::Prepare),),
Expand Down
2 changes: 1 addition & 1 deletion crates/bevy_pbr/src/material.rs
Original file line number Diff line number Diff line change
Expand Up @@ -297,7 +297,7 @@ impl Plugin for MaterialsPlugin {
.add_render_command::<Transparent3d, DrawMaterial>()
.add_render_command::<Opaque3d, DrawMaterial>()
.add_render_command::<AlphaMask3d, DrawMaterial>()
.add_systems(RenderStartup, init_material_pipeline)
.add_systems(RenderStartup, init_material_pipeline.after(MeshPipelineSet))
.add_systems(
Render,
(
Expand Down
74 changes: 40 additions & 34 deletions crates/bevy_pbr/src/render/mesh.rs
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@ use crate::{
resources::write_atmosphere_buffer,
skin::skin_uniforms_from_world,
};
use bevy_asset::{embedded_asset, load_embedded_asset, AssetId};
use bevy_asset::{embedded_asset, load_embedded_asset, AssetId, AssetServer};
use bevy_camera::{
primitives::Aabb,
visibility::{NoFrustumCulling, RenderLayers, ViewVisibility, VisibilityRange},
Expand All @@ -22,7 +22,7 @@ use bevy_ecs::{
prelude::*,
query::{QueryData, ROQueryItem},
relationship::RelationshipSourceCollection,
system::{lifetimeless::*, SystemParamItem, SystemState},
system::{lifetimeless::*, SystemParamItem},
};
use bevy_image::{BevyDefault, ImageSampler, TextureFormatPixelInfo};
use bevy_light::{
Expand Down Expand Up @@ -127,6 +127,9 @@ impl MeshRenderPlugin {
#[cfg(debug_assertions)]
pub const MESH_PIPELINE_VIEW_LAYOUT_SAFE_MAX_TEXTURES: usize = 10;

#[derive(Debug, Hash, PartialEq, Eq, Clone, SystemSet)]
pub struct MeshPipelineSet;

impl Plugin for MeshRenderPlugin {
fn build(&self, app: &mut App) {
load_shader_library!(app, "forward_io.wgsl");
Expand Down Expand Up @@ -287,9 +290,12 @@ impl Plugin for MeshRenderPlugin {
));
}

render_app
.init_resource::<MeshPipelineViewLayouts>()
.init_resource::<MeshPipeline>();
render_app.add_systems(
RenderStartup,
(init_mesh_pipeline_view_layouts, init_mesh_pipeline)
.chain()
.in_set(MeshPipelineSet),
);
}

// Load the mesh_bindings shader module here as it depends on runtime information about
Expand Down Expand Up @@ -1881,35 +1887,35 @@ pub struct MeshPipeline {
pub skins_use_uniform_buffers: bool,
}

impl FromWorld for MeshPipeline {
fn from_world(world: &mut World) -> Self {
let shader = load_embedded_asset!(world, "mesh.wgsl");
let mut system_state: SystemState<(
Res<RenderDevice>,
Res<RenderAdapter>,
Res<MeshPipelineViewLayouts>,
)> = SystemState::new(world);
let (render_device, render_adapter, view_layouts) = system_state.get_mut(world);

let clustered_forward_buffer_binding_type = render_device
.get_supported_read_only_binding_type(CLUSTERED_FORWARD_STORAGE_BUFFER_COUNT);

MeshPipeline {
view_layouts: view_layouts.clone(),
clustered_forward_buffer_binding_type,
mesh_layouts: MeshLayouts::new(&render_device, &render_adapter),
shader,
per_object_buffer_batch_size: GpuArrayBuffer::<MeshUniform>::batch_size(
&render_device.limits(),
),
binding_arrays_are_usable: binding_arrays_are_usable(&render_device, &render_adapter),
clustered_decals_are_usable: decal::clustered::clustered_decals_are_usable(
&render_device,
&render_adapter,
),
skins_use_uniform_buffers: skins_use_uniform_buffers(&render_device.limits()),
}
}
fn init_mesh_pipeline(
mut commands: Commands,
render_device: Res<RenderDevice>,
render_adapter: Res<RenderAdapter>,
view_layouts: Res<MeshPipelineViewLayouts>,
asset_server: Res<AssetServer>,
) {
let shader = load_embedded_asset!(asset_server.as_ref(), "mesh.wgsl");

let clustered_forward_buffer_binding_type =
render_device.get_supported_read_only_binding_type(CLUSTERED_FORWARD_STORAGE_BUFFER_COUNT);

let res = MeshPipeline {
view_layouts: view_layouts.clone(),
clustered_forward_buffer_binding_type,
mesh_layouts: MeshLayouts::new(&render_device, &render_adapter),
shader,
per_object_buffer_batch_size: GpuArrayBuffer::<MeshUniform>::batch_size(
&render_device.limits(),
),
binding_arrays_are_usable: binding_arrays_are_usable(&render_device, &render_adapter),
clustered_decals_are_usable: decal::clustered::clustered_decals_are_usable(
&render_device,
&render_adapter,
),
skins_use_uniform_buffers: skins_use_uniform_buffers(&render_device.limits()),
};

commands.insert_resource(res);
}

impl MeshPipeline {
Expand Down
86 changes: 43 additions & 43 deletions crates/bevy_pbr/src/render/mesh_view_bindings.rs
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,6 @@ use bevy_ecs::{
query::Has,
resource::Resource,
system::{Commands, Query, Res},
world::{FromWorld, World},
};
use bevy_image::BevyDefault as _;
use bevy_light::{EnvironmentMapLight, IrradianceVolume};
Expand Down Expand Up @@ -450,49 +449,50 @@ pub struct MeshPipelineViewLayouts(
pub Arc<[MeshPipelineViewLayout; MeshPipelineViewLayoutKey::COUNT]>,
);

impl FromWorld for MeshPipelineViewLayouts {
fn from_world(world: &mut World) -> Self {
// Generates all possible view layouts for the mesh pipeline, based on all combinations of
// [`MeshPipelineViewLayoutKey`] flags.

let render_device = world.resource::<RenderDevice>();
let render_adapter = world.resource::<RenderAdapter>();

let clustered_forward_buffer_binding_type = render_device
.get_supported_read_only_binding_type(CLUSTERED_FORWARD_STORAGE_BUFFER_COUNT);
let visibility_ranges_buffer_binding_type = render_device
.get_supported_read_only_binding_type(VISIBILITY_RANGES_STORAGE_BUFFER_COUNT);

Self(Arc::new(array::from_fn(|i| {
let key = MeshPipelineViewLayoutKey::from_bits_truncate(i as u32);
let entries = layout_entries(
clustered_forward_buffer_binding_type,
visibility_ranges_buffer_binding_type,
key,
render_device,
render_adapter,
);
pub fn init_mesh_pipeline_view_layouts(
mut commands: Commands,
render_device: Res<RenderDevice>,
render_adapter: Res<RenderAdapter>,
) {
// Generates all possible view layouts for the mesh pipeline, based on all combinations of
// [`MeshPipelineViewLayoutKey`] flags.

let clustered_forward_buffer_binding_type =
render_device.get_supported_read_only_binding_type(CLUSTERED_FORWARD_STORAGE_BUFFER_COUNT);
let visibility_ranges_buffer_binding_type =
render_device.get_supported_read_only_binding_type(VISIBILITY_RANGES_STORAGE_BUFFER_COUNT);

let res = MeshPipelineViewLayouts(Arc::new(array::from_fn(|i| {
let key = MeshPipelineViewLayoutKey::from_bits_truncate(i as u32);
let entries = layout_entries(
clustered_forward_buffer_binding_type,
visibility_ranges_buffer_binding_type,
key,
&render_device,
&render_adapter,
);
#[cfg(debug_assertions)]
let texture_count: usize = entries
.iter()
.flat_map(|e| {
e.iter()
.filter(|entry| matches!(entry.ty, BindingType::Texture { .. }))
})
.count();

MeshPipelineViewLayout {
main_layout: BindGroupLayoutDescriptor::new(key.label(), &entries[0]),
binding_array_layout: BindGroupLayoutDescriptor::new(
format!("{}_binding_array", key.label()),
&entries[1],
),
empty_layout: BindGroupLayoutDescriptor::new(format!("{}_empty", key.label()), &[]),
#[cfg(debug_assertions)]
let texture_count: usize = entries
.iter()
.flat_map(|e| {
e.iter()
.filter(|entry| matches!(entry.ty, BindingType::Texture { .. }))
})
.count();

MeshPipelineViewLayout {
main_layout: BindGroupLayoutDescriptor::new(key.label(), &entries[0]),
binding_array_layout: BindGroupLayoutDescriptor::new(
format!("{}_binding_array", key.label()),
&entries[1],
),
empty_layout: BindGroupLayoutDescriptor::new(format!("{}_empty", key.label()), &[]),
#[cfg(debug_assertions)]
texture_count,
}
})))
}
texture_count,
}
})));

commands.insert_resource(res);
}

impl MeshPipelineViewLayouts {
Expand Down
7 changes: 4 additions & 3 deletions crates/bevy_pbr/src/ssr/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -47,8 +47,8 @@ use bevy_utils::{once, prelude::default};
use tracing::info;

use crate::{
binding_arrays_are_usable, graph::NodePbr, ExtractedAtmosphere, MeshPipelineViewLayoutKey,
MeshPipelineViewLayouts, MeshViewBindGroup, RenderViewLightProbes,
binding_arrays_are_usable, graph::NodePbr, ExtractedAtmosphere, MeshPipelineSet,
MeshPipelineViewLayoutKey, MeshPipelineViewLayouts, MeshViewBindGroup, RenderViewLightProbes,
ViewEnvironmentMapUniformOffset, ViewFogUniformOffset, ViewLightProbesUniformOffset,
ViewLightsUniformOffset,
};
Expand Down Expand Up @@ -201,7 +201,8 @@ impl Plugin for ScreenSpaceReflectionsPlugin {
(
init_screen_space_reflections_pipeline,
add_screen_space_reflections_render_graph_edges,
),
)
.after(MeshPipelineSet),
)
.add_systems(Render, prepare_ssr_pipelines.in_set(RenderSystems::Prepare))
.add_systems(
Expand Down
9 changes: 7 additions & 2 deletions crates/bevy_pbr/src/volumetric_fog/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -50,7 +50,9 @@ use bevy_render::{
};
use render::{VolumetricFogNode, VolumetricFogPipeline, VolumetricFogUniformBuffer};

use crate::{graph::NodePbr, volumetric_fog::render::init_volumetric_fog_pipeline};
use crate::{
graph::NodePbr, volumetric_fog::render::init_volumetric_fog_pipeline, MeshPipelineSet,
};

pub mod render;

Expand Down Expand Up @@ -84,7 +86,10 @@ impl Plugin for VolumetricFogPlugin {
})
.init_resource::<SpecializedRenderPipelines<VolumetricFogPipeline>>()
.init_resource::<VolumetricFogUniformBuffer>()
.add_systems(RenderStartup, init_volumetric_fog_pipeline)
.add_systems(
RenderStartup,
init_volumetric_fog_pipeline.after(MeshPipelineSet),
)
.add_systems(ExtractSchedule, render::extract_volumetric_fog)
.add_systems(
Render,
Expand Down