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3 changes: 2 additions & 1 deletion crates/bevy_app/src/main_schedule.rs
Original file line number Diff line number Diff line change
Expand Up @@ -33,6 +33,7 @@ use bevy_ecs::{
/// * [`RunFixedMainLoop`]
/// * This will run [`FixedMain`] zero to many times, based on how much time has elapsed.
/// * [`Update`]
/// * [`SpawnScene`]
/// * [`PostUpdate`]
/// * [`Last`]
///
Expand Down Expand Up @@ -173,7 +174,7 @@ pub struct Update;

/// The schedule that contains scene spawning.
///
/// See the [`Main`] schedule for some details about how schedules are run.
/// This runs after [`Update`] and before [`PostUpdate`]. See the [`Main`] schedule for more details about how schedules are run.
#[derive(ScheduleLabel, Clone, Debug, PartialEq, Eq, Hash, Default)]
pub struct SpawnScene;

Expand Down