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Co-authored-by: Alice Cecile <[email protected]>
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tests/how_to_test_systems.rs

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@@ -31,7 +31,7 @@ fn spawn_enemy(mut commands: Commands, character_template: Res<CharacterTemplate
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}
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#[test]
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fn did_hurt_ennemy() {
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fn did_hurt_enemy() {
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// Setup world and commands
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let mut world = World::default();
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let mut queue = CommandQueue::default();

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