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Vanilla engine multiple markers per player

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@atas76 atas76 released this 29 Apr 22:12
· 622 commits to master since this release

Vanilla engine multiple markers:
4-4-2 vs. 4-4-2 hardcoded tactics
1-n marking (2 defenders for 1 forward in this case)
xG = 0.1, xP = 0.8
actions: Pass, Shoot

Notes: teams are a bit less productive, even if the xP on average is the same: this should be due to the fact that teams can hold the ball longer until the final pass.