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Updated the example for Defold 1.4.0
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astrochili committed Dec 12, 2022
1 parent 271a3e2 commit 06e045c
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Showing 2 changed files with 9 additions and 0 deletions.
1 change: 1 addition & 0 deletions game.project
Original file line number Diff line number Diff line change
Expand Up @@ -16,6 +16,7 @@ game_binding = /builtins/input/all.input_bindingc

[physics]
type = 3D
max_collision_object_count = 256

[html5]
scale_mode = stretch
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8 changes: 8 additions & 0 deletions operator/operator/operator.collection
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,8 @@ embedded_instances {
" z: 0.0\n"
" w: 1.0\n"
" }\n"
" property_decls {\n"
" }\n"
"}\n"
"components {\n"
" id: \"pointer_lock\"\n"
Expand All @@ -37,6 +39,8 @@ embedded_instances {
" value: \"false\"\n"
" type: PROPERTY_TYPE_BOOLEAN\n"
" }\n"
" property_decls {\n"
" }\n"
"}\n"
""
position {
Expand Down Expand Up @@ -72,6 +76,8 @@ embedded_instances {
" z: 0.0\n"
" w: 1.0\n"
" }\n"
" property_decls {\n"
" }\n"
"}\n"
"embedded_components {\n"
" id: \"camera\"\n"
Expand All @@ -81,6 +87,8 @@ embedded_instances {
"near_z: 0.0\\n"
"far_z: 0.0\\n"
"auto_aspect_ratio: 1\\n"
"orthographic_projection: 0\\n"
"orthographic_zoom: 1.0\\n"
"\"\n"
" position {\n"
" x: 0.0\n"
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