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anuvgupta authored Dec 6, 2016
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Visit [anuv.me/sitarhero](http://anuv.me/sitarhero)

## idea
I was inspired to design **Sitar Hero** in fourth grade, after my friends and I managed to come up with a plethora of multicultural puns. Sitar Hero being the one I found most compelling, I vowed to one day make a game similar to [Guitar Hero](https://www.guitarhero.com/game), but with the popular Indian instrument, the sitar, instead of the classic Gibson SG modeled guitar. For this project, that is what I originally intended to create; however, synchronizing an audio bytestream with the movement of AWT and JavaX Swing components is in fact quite an unwieldy task. Thus, I decided to make the project more authentic to the concept of *"Sitar Hero"* and have the user feel like he/she/they is/are playing a sitar.
I was inspired to design **Sitar Hero** in fourth grade, after my friends and I managed to come up with a plethora of multicultural puns. Finding "Sitar Hero" the most compelling, I vowed to one day make a game similar to [Guitar Hero](https://www.guitarhero.com/game), but with the popular Indian instrument, the sitar, instead of the classic Gibson SG modeled guitar. For this project, that is what I originally intended to create; however, synchronizing an audio bytestream with the movement of AWT and JavaX Swing components is in fact quite an unwieldy task. Thus, I decided to make the project more authentic to the concept of *"Sitar Hero"* and have the user feel like he/she/they is/are playing a sitar.
 
**Gameplay:**
- The player must hit notes on the keyboard as they reach the bottom of the screen
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